| 1 | /* Provide a replacement for the POSIX nanosleep function. | 
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| 2 |  | 
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| 3 | Copyright (C) 1999-2000, 2002, 2004-2022 Free Software Foundation, Inc. | 
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| 4 |  | 
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| 5 | This file is free software: you can redistribute it and/or modify | 
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| 6 | it under the terms of the GNU Lesser General Public License as | 
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| 7 | published by the Free Software Foundation; either version 2.1 of the | 
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| 8 | License, or (at your option) any later version. | 
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| 9 |  | 
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| 10 | This file is distributed in the hope that it will be useful, | 
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| 11 | but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 13 | GNU Lesser General Public License for more details. | 
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| 14 |  | 
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| 15 | You should have received a copy of the GNU Lesser General Public License | 
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| 16 | along with this program.  If not, see <https://www.gnu.org/licenses/>.  */ | 
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| 17 |  | 
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| 18 | /* written by Jim Meyering | 
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| 19 | and Bruno Haible for the native Windows part */ | 
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| 20 |  | 
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| 21 | #include <config.h> | 
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| 22 |  | 
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| 23 | #include <time.h> | 
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| 24 |  | 
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| 25 | #include "intprops.h" | 
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| 26 |  | 
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| 27 | #include <stdio.h> | 
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| 28 | #include <sys/types.h> | 
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| 29 | #include <sys/select.h> | 
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| 30 | #include <signal.h> | 
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| 31 |  | 
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| 32 | #include <errno.h> | 
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| 33 |  | 
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| 34 | #include <unistd.h> | 
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| 35 |  | 
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| 36 |  | 
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| 37 | enum { BILLION = 1000 * 1000 * 1000 }; | 
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| 38 |  | 
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| 39 | #if HAVE_BUG_BIG_NANOSLEEP | 
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| 40 |  | 
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| 41 | int | 
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| 42 | nanosleep (const struct timespec *requested_delay, | 
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| 43 | struct timespec *remaining_delay) | 
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| 44 | # undef nanosleep | 
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| 45 | { | 
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| 46 | /* nanosleep mishandles large sleeps due to internal overflow problems. | 
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| 47 | The worst known case of this is Linux 2.6.9 with glibc 2.3.4, which | 
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| 48 | can't sleep more than 24.85 days (2^31 milliseconds).  Similarly, | 
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| 49 | cygwin 1.5.x, which can't sleep more than 49.7 days (2^32 milliseconds). | 
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| 50 | Solve this by breaking the sleep up into smaller chunks.  */ | 
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| 51 |  | 
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| 52 | if (requested_delay->tv_nsec < 0 || BILLION <= requested_delay->tv_nsec) | 
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| 53 | { | 
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| 54 | errno = EINVAL; | 
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| 55 | return -1; | 
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| 56 | } | 
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| 57 |  | 
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| 58 | { | 
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| 59 | /* Verify that time_t is large enough.  */ | 
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| 60 | static_assert (TYPE_MAXIMUM (time_t) / 24 / 24 / 60 / 60); | 
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| 61 | const time_t limit = 24 * 24 * 60 * 60; | 
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| 62 | time_t seconds = requested_delay->tv_sec; | 
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| 63 | struct timespec intermediate; | 
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| 64 | intermediate.tv_nsec = requested_delay->tv_nsec; | 
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| 65 |  | 
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| 66 | while (limit < seconds) | 
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| 67 | { | 
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| 68 | int result; | 
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| 69 | intermediate.tv_sec = limit; | 
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| 70 | result = nanosleep (&intermediate, remaining_delay); | 
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| 71 | seconds -= limit; | 
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| 72 | if (result) | 
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| 73 | { | 
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| 74 | if (remaining_delay) | 
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| 75 | remaining_delay->tv_sec += seconds; | 
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| 76 | return result; | 
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| 77 | } | 
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| 78 | intermediate.tv_nsec = 0; | 
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| 79 | } | 
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| 80 | intermediate.tv_sec = seconds; | 
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| 81 | return nanosleep (&intermediate, remaining_delay); | 
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| 82 | } | 
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| 83 | } | 
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| 84 |  | 
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| 85 | #elif defined _WIN32 && ! defined __CYGWIN__ | 
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| 86 | /* Native Windows platforms.  */ | 
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| 87 |  | 
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| 88 | # define WIN32_LEAN_AND_MEAN | 
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| 89 | # include <windows.h> | 
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| 90 |  | 
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| 91 | /* The Windows API function Sleep() has a resolution of about 15 ms and takes | 
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| 92 | at least 5 ms to execute.  We use this function for longer time periods. | 
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| 93 | Additionally, we use busy-looping over short time periods, to get a | 
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| 94 | resolution of about 0.01 ms.  In order to measure such short timespans, | 
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| 95 | we use the QueryPerformanceCounter() function.  */ | 
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| 96 |  | 
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| 97 | int | 
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| 98 | nanosleep (const struct timespec *requested_delay, | 
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| 99 | struct timespec *remaining_delay) | 
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| 100 | { | 
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| 101 | static bool initialized; | 
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| 102 | /* Number of performance counter increments per nanosecond, | 
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| 103 | or zero if it could not be determined.  */ | 
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| 104 | static double ticks_per_nanosecond; | 
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| 105 |  | 
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| 106 | if (requested_delay->tv_nsec < 0 || BILLION <= requested_delay->tv_nsec) | 
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| 107 | { | 
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| 108 | errno = EINVAL; | 
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| 109 | return -1; | 
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| 110 | } | 
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| 111 |  | 
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| 112 | /* For requested delays of one second or more, 15ms resolution is | 
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| 113 | sufficient.  */ | 
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| 114 | if (requested_delay->tv_sec == 0) | 
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| 115 | { | 
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| 116 | if (!initialized) | 
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| 117 | { | 
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| 118 | /* Initialize ticks_per_nanosecond.  */ | 
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| 119 | LARGE_INTEGER ticks_per_second; | 
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| 120 |  | 
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| 121 | if (QueryPerformanceFrequency (&ticks_per_second)) | 
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| 122 | ticks_per_nanosecond = | 
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| 123 | (double) ticks_per_second.QuadPart / 1000000000.0; | 
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| 124 |  | 
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| 125 | initialized = true; | 
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| 126 | } | 
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| 127 | if (ticks_per_nanosecond) | 
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| 128 | { | 
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| 129 | /* QueryPerformanceFrequency worked.  We can use | 
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| 130 | QueryPerformanceCounter.  Use a combination of Sleep and | 
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| 131 | busy-looping.  */ | 
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| 132 | /* Number of milliseconds to pass to the Sleep function. | 
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| 133 | Since Sleep can take up to 8 ms less or 8 ms more than requested | 
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| 134 | (or maybe more if the system is loaded), we subtract 10 ms.  */ | 
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| 135 | int sleep_millis = (int) requested_delay->tv_nsec / 1000000 - 10; | 
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| 136 | /* Determine how many ticks to delay.  */ | 
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| 137 | LONGLONG wait_ticks = requested_delay->tv_nsec * ticks_per_nanosecond; | 
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| 138 | /* Start.  */ | 
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| 139 | LARGE_INTEGER counter_before; | 
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| 140 | if (QueryPerformanceCounter (&counter_before)) | 
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| 141 | { | 
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| 142 | /* Wait until the performance counter has reached this value. | 
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| 143 | We don't need to worry about overflow, because the performance | 
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| 144 | counter is reset at reboot, and with a frequency of 3.6E6 | 
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| 145 | ticks per second 63 bits suffice for over 80000 years.  */ | 
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| 146 | LONGLONG wait_until = counter_before.QuadPart + wait_ticks; | 
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| 147 | /* Use Sleep for the longest part.  */ | 
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| 148 | if (sleep_millis > 0) | 
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| 149 | Sleep (sleep_millis); | 
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| 150 | /* Busy-loop for the rest.  */ | 
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| 151 | for (;;) | 
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| 152 | { | 
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| 153 | LARGE_INTEGER counter_after; | 
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| 154 | if (!QueryPerformanceCounter (&counter_after)) | 
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| 155 | /* QueryPerformanceCounter failed, but succeeded earlier. | 
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| 156 | Should not happen.  */ | 
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| 157 | break; | 
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| 158 | if (counter_after.QuadPart >= wait_until) | 
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| 159 | /* The requested time has elapsed.  */ | 
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| 160 | break; | 
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| 161 | } | 
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| 162 | goto done; | 
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| 163 | } | 
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| 164 | } | 
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| 165 | } | 
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| 166 | /* Implementation for long delays and as fallback.  */ | 
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| 167 | Sleep (requested_delay->tv_sec * 1000 + requested_delay->tv_nsec / 1000000); | 
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| 168 |  | 
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| 169 | done: | 
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| 170 | /* Sleep is not interruptible.  So there is no remaining delay.  */ | 
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| 171 | if (remaining_delay != NULL) | 
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| 172 | { | 
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| 173 | remaining_delay->tv_sec = 0; | 
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| 174 | remaining_delay->tv_nsec = 0; | 
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| 175 | } | 
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| 176 | return 0; | 
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| 177 | } | 
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| 178 |  | 
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| 179 | #else | 
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| 180 | /* Other platforms lacking nanosleep. | 
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| 181 | It's not clear whether these are still practical porting targets. | 
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| 182 | For now, just fall back on pselect.  */ | 
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| 183 |  | 
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| 184 | /* Suspend execution for at least *REQUESTED_DELAY seconds.  The | 
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| 185 | *REMAINING_DELAY part isn't implemented yet.  */ | 
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| 186 |  | 
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| 187 | int | 
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| 188 | nanosleep (const struct timespec *requested_delay, | 
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| 189 | struct timespec *remaining_delay) | 
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| 190 | { | 
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| 191 | return pselect (0, NULL, NULL, NULL, requested_delay, NULL); | 
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| 192 | } | 
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| 193 | #endif | 
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