1 | # $Id: config.kmk 75 2004-05-31 08:05:15Z bird $
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2 | #
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3 | # Base config for kBuild
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4 | #
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5 | # It is recommended to include this file in your config.kMk file and then
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6 | # override any default options defined there. In addition you will have to
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7 | # decide the location of the object directory in your config.kMk file, and
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8 | # of course manage to find this file.
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9 | #
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10 | #
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11 | # Copyright (c) 2003 knut st. osmundsen <bird-srcspam@anduin.net>
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12 | #
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13 | #
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14 | # This file is part of kBuild.
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15 | #
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16 | # kBuild is free software; you can redistribute it and/or modify
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17 | # it under the terms of the GNU General Public License as published by
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18 | # the Free Software Foundation; either version 2 of the License, or
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19 | # (at your option) any later version.
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20 | #
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21 | # kBuild is distributed in the hope that it will be useful,
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22 | # but WITHOUT ANY WARRANTY; without even the implied warranty of
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23 | # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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24 | # GNU General Public License for more details.
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25 | #
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26 | # You should have received a copy of the GNU General Public License
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27 | # along with kBuild; if not, write to the Free Software
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28 | # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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29 | #
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30 | #
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31 |
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32 | ifdef rewrite_me
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33 |
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34 | .ifndef __KBLD_config_kMk_
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35 | __KBLD_config_kMk_ = 1
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36 |
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37 | #
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38 | # Determin default target (if not set) / Check default target (if set)
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39 | #
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40 | .ifndef TARGET_MACHINE_TYPE
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41 | ## The TARGET_MACHINE_TYPE is a generalized machine type for the
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42 | # default target machine. Current types are "UX" for UNIX like systems
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43 | # and "PC" for PC like systems. PC like systems are DOS, OS/2, and Win32.
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44 | # While the rest is UNIX like at the moment.
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45 | .if ${MACHINE} == "ibmos2" || ${MACHINE} == "win32" || ${MACHINE} == "dos"
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46 | TARGET_MACHINE_TYPE := PC
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47 | .else
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48 | TARGET_MACHINE_TYPE := UX
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49 | .endif
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50 |
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51 | .elif ${TARGET_MACHINE_TYPE} != "UX" && ${TARGET_MACHINE_TYPE} != "PC"
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52 | .error Invalid TARGET_MACHINE_TYPE define. Must be either UX or PC.
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53 | .endif
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54 |
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55 | ## @group Typical PC Suffixes
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56 | # Note that suffixes includes the '.' if present.
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57 | # @{
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58 | SFX_EXE_PC := .exe
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59 | SFX_DLL_PC := .dll
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60 | SFX_DEF_PC := .def
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61 | SFX_RES_PC := .res
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62 | SFX_OBJ_PC := .obj
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63 | SFX_CLS_PC := .class
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64 | # @}
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65 |
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66 | ## @group Typical UNIX Suffixes
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67 | # Note that suffixes includes the '.' if present.
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68 | # @{
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69 | SFX_EXE_UX :=
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70 | SFX_DLL_UX := .so
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71 | SFX_OBJ_UX := .o
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72 | SFX_CLS_UX := .class
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73 | # @}
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74 |
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75 |
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76 | ## @group Default Target Suffixes.
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77 | # @{
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78 | ## Executable Program.
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79 | SFX_EXE = ${SFX_EXE_${TARGET_MACHINE_TYPE}}
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80 | ## DLL/Shared Library.
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81 | SFX_DLL = ${SFX_DLL_${TARGET_MACHINE_TYPE}}
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82 | ## Object file.
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83 | SFX_OBJ = ${SFX_OBJ_${TARGET_MACHINE_TYPE}}
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84 | ## Resource object file (PC thingy).
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85 | SFX_RES = ${SFX_RES_${TARGET_MACHINE_TYPE}}
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86 | ## Definition (~=linkerscript) file (PC thingy).
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87 | SFX_DEF = ${SFX_RES_${TARGET_MACHINE_TYPE}}
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88 | ## Java class files
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89 | SFX_CLS = ${SFX_RES_${TARGET_MACHINE_TYPE}}
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90 | ## @}
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91 |
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92 |
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93 | ## @group Suffix lists used for transformations
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94 | # @{
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95 | ## C source file suffixes
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96 | SFXS_C := .c
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97 | ## C++ source file suffixes
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98 | SFXS_CXX := .cpp .cxx .cc .c++
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99 | ## C/C++ header file suffixes (list)
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100 | SFXS_H := .h .hpp
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101 | ## Java source file suffixes
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102 | SFXS_JAVA := .java .jav
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103 | ## IDL source file suffixes
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104 | SFXS_IDL := .idl
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105 | ## @}
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106 |
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107 |
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108 | ## @group kBuild helper defines.
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109 | # @{
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110 | ## The kBuild path.
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111 | KBUILD_PATH := $(MAKEFILE:H)
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112 | ## The rules file.
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113 | KBUILD_RULEZ := $(KBUILD_PATH)/rules.kMk
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114 | ## @}
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115 |
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116 | .endif
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117 | endif
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