| 1 | :h2 res=93600 name=PANEL_SHADOW.Shadow
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| 2 | :i1 id=aboutShadow.Shadow
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| 3 | :artwork name='..\..\bitmaps\shadow.bmp' align=center.
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| 4 | :p.
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| 5 | FM/2 has the ability to create shadows of objects on your WPS desktop
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| 6 | (or in other WPS folders). To create shadows, select objects in an FM/2
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| 7 | window, then select :hp1.Shadow:ehp1. from a context menu or the Files
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| 8 | pulldown submenu (Create Objects submenu).
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| 9 | :p.
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| 10 | If only one shadow is being created, the shadow is placed directly into
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| 11 | the folder you specify. If more than one shadow is being created, FM/2
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| 12 | first prompts you for the name of a folder. This folder is then created
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| 13 | on the desktop and the shadows are placed inside that folder. You can
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| 14 | move the shadows or folder elsewhere after that.
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| 15 |
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| 16 | :h2 res=91700 name=PANEL_OBJECTS.Real Objects
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| 17 | :i1 id=aboutObjects.Real Objects
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| 18 | :artwork name='..\..\bitmaps\object.bmp' align=center.
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| 19 | :p.
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| 20 | FM/2 has the ability to create objects on your WPS desktop (or in other
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| 21 | WPS folders). To create objects, select objects in an FM/2 window, then
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| 22 | select :hp1.Real Objects:ehp1. from a context menu or the Files pulldown
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| 23 | submenu (Create Objects submenu).
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| 24 | :p.
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| 25 | If only one object is being created, the object is placed directly into
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| 26 | the folder you specify. If more than one object is being created, FM/2
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| 27 | first prompts you for the name of a folder. This folder is then created
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| 28 | on the desktop and the objects are placed inside that folder. You can
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| 29 | move the objects or folder elsewhere after that.
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| 30 |
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