source: trunk/dll/ipf/shadow.ipf@ 1036

Last change on this file since 1036 was 268, checked in by root, 20 years ago

Update help text, bitmaps and icons

  • Property svn:eol-style set to native
  • Property svn:keywords set to Author Date Id Revision
File size: 1.4 KB
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1:h2 res=93600 name=PANEL_SHADOW.Shadow
2:i1 id=aboutShadow.Shadow
3:artwork name='..\..\bitmaps\shadow.bmp' align=center.
4:p.
5FM/2 has the ability to create shadows of objects on your WPS desktop
6(or in other WPS folders). To create shadows, select objects in an FM/2
7window, then select :hp1.Shadow:ehp1. from a context menu or the Files
8pulldown submenu (Create Objects submenu).
9:p.
10If only one shadow is being created, the shadow is placed directly into
11the folder you specify. If more than one shadow is being created, FM/2
12first prompts you for the name of a folder. This folder is then created
13on the desktop and the shadows are placed inside that folder. You can
14move the shadows or folder elsewhere after that.
15
16:h2 res=91700 name=PANEL_OBJECTS.Real Objects
17:i1 id=aboutObjects.Real Objects
18:artwork name='..\..\bitmaps\object.bmp' align=center.
19:p.
20FM/2 has the ability to create objects on your WPS desktop (or in other
21WPS folders). To create objects, select objects in an FM/2 window, then
22select :hp1.Real Objects:ehp1. from a context menu or the Files pulldown
23submenu (Create Objects submenu).
24:p.
25If only one object is being created, the object is placed directly into
26the folder you specify. If more than one object is being created, FM/2
27first prompts you for the name of a folder. This folder is then created
28on the desktop and the objects are placed inside that folder. You can
29move the objects or folder elsewhere after that.
30
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