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Last change
on this file since 23 was 2, checked in by stevenhl, 8 years ago |
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Import sources from cwmm-full.zip dated 2005-03-21
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File size:
1.5 KB
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| 1 | #include <os2.h>
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| 2 | #include <stdlib.h>
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| 3 |
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| 4 | int zahlen[25]={0};
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| 5 | #define RANGE 20
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| 6 | int err=0;
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| 7 |
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| 8 | int getRand()
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| 9 | {
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| 10 | int zufall;
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| 11 | DATETIME DT;
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| 12 | INT seed, start, iCheck=0;
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| 13 | BOOL bFound=FALSE;
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| 14 |
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| 15 |
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| 16 | /** Get a random number in the appropriate range */
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| 17 | DosGetDateTime((PDATETIME)&DT); /* Get the time */
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| 18 | seed = DT.hours*60 + DT.minutes; /* convert to hundreths */
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| 19 | seed = seed*60 + DT.seconds;
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| 20 | seed = seed*100 + DT.hundredths;
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| 21 | srand((INT)seed); /* Set random number seed */
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| 22 | start=zufall;
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| 23 |
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| 24 | while(!bFound) {
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| 25 | zufall=rand()%RANGE; /* Range is 0...iNumToPlay-1 */
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| 26 | iCheck++;
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| 27 |
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| 28 | /* Get a random number in the appropriate range */
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| 29 | if(zahlen[zufall]==0) {
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| 30 | zahlen[zufall]=1;
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| 31 | return zufall+1;
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| 32 | }
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| 33 |
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| 34 | /* Already played number. Find another */
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| 35 | if(iCheck>1000) {
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| 36 | err++;
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| 37 | break; /* Emergency exit... */
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| 38 | }
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| 39 | };
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| 40 |
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| 41 | return -1;
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| 42 | }
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| 43 |
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| 44 | int main()
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| 45 | {
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| 46 | int zufall;
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| 47 | int a;
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| 48 |
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| 49 |
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| 50 |
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| 51 | for(a=0;a<20;a++) {
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| 52 | if(getRand()==-1)
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| 53 | break;
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| 54 | // zufall=rand()%20;
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| 55 | /* printf("%d\n", zufall);*/
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| 56 | // zahlen[zufall]+=1;
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| 57 | }
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| 58 | for(a=0;a<25;a++) {
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| 59 | printf("%d: %d\n", a, zahlen[a]);
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| 60 | }
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| 61 | printf("\nErr: %d\n", err);
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| 62 |
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| 63 | #if 0
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| 64 | for(a=0;a<1000000;a++) {
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| 65 | zufall=rand()%20;
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| 66 | /* printf("%d\n", zufall);*/
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| 67 | zahlen[zufall]+=1;
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| 68 | }
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| 69 | for(a=0;a<25;a++) {
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| 70 | printf("%d: %d\n", a, zahlen[a]);
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| 71 | }
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| 72 | #endif
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| 73 |
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| 74 | return 0;
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| 75 |
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| 76 | }
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