[29] | 1 | ; AiR-BOOT (c) Copyright 1998-2008 M. Kiewitz
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| 2 | ;
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| 3 | ; This file is part of AiR-BOOT
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| 4 | ;
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| 5 | ; AiR-BOOT is free software: you can redistribute it and/or modify it under
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| 6 | ; the terms of the GNU General Public License as published by the Free
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| 7 | ; Software Foundation, either version 3 of the License, or (at your option)
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| 8 | ; any later version.
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| 9 | ;
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| 10 | ; AiR-BOOT is distributed in the hope that it will be useful, but WITHOUT ANY
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| 11 | ; WARRANTY: without even the implied warranty of MERCHANTABILITY or FITNESS
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| 12 | ; FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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| 13 | ; details.
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| 14 | ;
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| 15 | ; You should have received a copy of the GNU General Public License along with
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| 16 | ; AiR-BOOT. If not, see <http://www.gnu.org/licenses/>.
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| 17 | ;
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[8] | 18 | ;---------------------------------------------------------------------------
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| 19 | ; AiR-BOOT / SOUND SUPPORT
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| 20 | ;---------------------------------------------------------------------------
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| 21 |
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[51] | 22 | IFDEF MODULE_NAMES
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[30] | 23 | DB 'SOUND',0
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| 24 | ENDIF
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| 25 |
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[8] | 26 | ; Here is some sound code. Requested by Hex1753.
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| 27 |
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| 28 | SOUND_PreBootMenu Proc Near Uses ax
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[46] | 29 | test byte ptr [CFG_MakeSound], 1
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[8] | 30 | jz SOUND_PreBootMenu_SkipSound
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[46] | 31 | test byte ptr [StartSoundPlayed], 1
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[8] | 32 | jnz SOUND_PreBootMenu_SkipSound
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| 33 | mov ax, 1500
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| 34 | call SOUND_MakeSound
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| 35 | mov ax, 100
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| 36 | call SOUND_WaitToSilence
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| 37 | mov ax, 2000
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| 38 | call SOUND_MakeSound
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| 39 | mov ax, 200
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| 40 | call SOUND_WaitToSilence
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[46] | 41 | mov byte ptr [StartSoundPlayed], 1
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[8] | 42 | SOUND_PreBootMenu_SkipSound:
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| 43 | ret
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| 44 | SOUND_PreBootMenu EndP
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| 45 |
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| 46 | SOUND_ExecuteBoot Proc Near Uses ax
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[46] | 47 | test byte ptr [CFG_MakeSound], 1
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[8] | 48 | jz SOUND_ExecuteBoot_SkipSound
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| 49 | mov ax, 2000
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| 50 | call SOUND_MakeSound
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| 51 | mov ax, 10
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| 52 | call SOUND_WaitToSilence
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| 53 | mov ax, 1000
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| 54 | call SOUND_MakeSound
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| 55 | mov ax, 20
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| 56 | call SOUND_WaitToSilence
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| 57 | mov ax, 1500
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| 58 | call SOUND_MakeSound
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| 59 | mov ax, 10
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| 60 | call SOUND_WaitToSilence
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| 61 | mov ax, 1900
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| 62 | call SOUND_MakeSound
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| 63 | mov ax, 20
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| 64 | call SOUND_WaitToSilence
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| 65 | mov ax, 1000
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| 66 | call SOUND_MakeSound
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| 67 | mov ax, 10
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| 68 | call SOUND_WaitToSilence
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| 69 | mov ax, 1500
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| 70 | call SOUND_MakeSound
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| 71 | mov ax, 30
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| 72 | call SOUND_WaitToSilence
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| 73 | SOUND_ExecuteBoot_SkipSound:
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| 74 | ret
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| 75 | SOUND_ExecuteBoot EndP
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| 76 |
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| 77 | SOUND_MakeSound Proc Near Uses bx dx
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| 78 | mov bx, ax
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| 79 | mov ax, 34DDh
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| 80 | mov dx, 0012h
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| 81 | cmp dx, bx ; Too small frequency
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| 82 | jnb SOUND_MakeSound_J1
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| 83 | div bx
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| 84 | mov bx, ax
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| 85 | in al, 61h
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| 86 | test al, 03h ; Already playing (?)
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| 87 | jnz SOUND_MakeSound_J2
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| 88 | or al, 03h
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| 89 | out 61h, al
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| 90 | mov al, -4Ah
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| 91 | out 43h, al
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| 92 | SOUND_MakeSound_J2:
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| 93 | mov al, bl
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| 94 | out 42h, al
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| 95 | mov al, bh
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| 96 | out 42h, al
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| 97 | SOUND_MakeSound_J1:
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| 98 | ret
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| 99 | SOUND_MakeSound EndP
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| 100 |
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| 101 | SOUND_WaitToSilence Proc Near Uses bx cx dx
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| 102 | ; AX = MilliSeconds
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| 103 | mov bx, 03E8h
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| 104 | mul bx
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| 105 | mov cx, dx
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| 106 | mov dx, ax
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| 107 | mov ax, 8600h
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| 108 | int 15h
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| 109 | in al, 61h
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| 110 | and al, 0FCh
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| 111 | out 61h, al
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| 112 | ret
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| 113 | SOUND_WaitToSilence EndP
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[30] | 114 |
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| 115 |
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| 116 |
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| 117 | ; Rousseau: added
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| 118 | SOUND_Beep PROC Near
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| 119 | pushf
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| 120 | pusha
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| 121 |
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| 122 | mov al, 7
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| 123 | mov bh, 0
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| 124 | mov bl, 7
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| 125 | mov ah, 0eh
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| 126 | int 10h
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| 127 |
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| 128 | popa
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| 129 | popf
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| 130 | ret
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| 131 | SOUND_Beep ENDP
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