1 | ===============================================================================
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2 | Information on building AiR-BOOT [2017-04-13]
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3 | ===============================================================================
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4 |
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5 |
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6 | This is the Master Build Directory
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7 | ----------------------------------
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8 | By default, it builds a RELEASE version for ALL languages and components,
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9 | which is probably *not* what you want if you only want to _fiddle_ with
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10 | the beast.
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11 |
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12 |
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13 | Fiddling
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14 | --------
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15 | Fiddling can be done in the 'bootcode' directory.
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16 | Do a 'make devinfo' in 'bootcode' to learn more.
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17 | -- or --
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18 | Use File Commander and press F2 which will present a nice Build Menu.
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19 |
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20 |
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21 | A RELEASE Version
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22 | -----------------
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23 | If you _do_ build a RELEASE and *distribute* it, you are obliged to honor the
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24 | GPL and thus also make available the sources from which the release was built.
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25 | Furthermore, you are obliged to use *your* VENDOR and MACHINE information
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26 | for the BLDLEVEL information.
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27 |
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28 |
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29 | The '_build.cmd' script
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30 | -----------------------
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31 | Builds the whole shebang.
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32 | Stuff is put in the 'release' directory.
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33 |
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34 |
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35 | The '_package.cmd' script
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36 | -------------------------
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37 | Creates a zip-file containing all the RELEASE files.
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38 |
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39 |
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40 | The '_clean.cmd' script
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41 | -----------------------
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42 | Yep, you guessed it...
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43 |
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44 |
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45 | File Commander
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46 | --------------
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47 | The Swiss Army Knife used to provide Build Menus.
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48 | Just press F2 here for the Master Build Menu,
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49 | -- or --
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50 | go to the 'bootcode' directory and press F2 for the Development Build Menu.
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51 |
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52 |
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53 |
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54 | Ben Rietbroek <rousseau.os2dev@gmx.com>,
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55 |
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56 | AiR-BOOT maintainer.
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