class LCD – LCD control for the LCD touch-sensor pyskin
The LCD class is used to control the LCD on the LCD touch-sensor pyskin, LCD32MKv1.0. The LCD is a 128x32 pixel monochrome screen, part NHD-C12832A1Z.
The pyskin must be connected in either the X or Y positions, and then an LCD object is made using:
lcd = pyb.LCD('X')      # if pyskin is in the X position
lcd = pyb.LCD('Y')      # if pyskin is in the Y position
Then you can use:
lcd.light(True)                 # turn the backlight on
lcd.write('Hello world!\n')     # print text to the screen
This driver implements a double buffer for setting/getting pixels. For example, to make a bouncing dot, try:
x = y = 0
dx = dy = 1
while True:
    # update the dot's position
    x += dx
    y += dy
    # make the dot bounce of the edges of the screen
    if x <= 0 or x >= 127: dx = -dx
    if y <= 0 or y >= 31: dy = -dy
    lcd.fill(0)                 # clear the buffer
    lcd.pixel(x, y, 1)          # draw the dot
    lcd.show()                  # show the buffer
    pyb.delay(50)               # pause for 50ms
Constructors
- class pyb.LCD(skin_position)
 Construct an LCD object in the given skin position.
skin_positioncan be ‘X’ or ‘Y’, and should match the position where the LCD pyskin is plugged in.
Methods
- LCD.command(instr_data, buf)
 Send an arbitrary command to the LCD. Pass 0 for
instr_datato send an instruction, otherwise pass 1 to send data.bufis a buffer with the instructions/data to send.
- LCD.contrast(value)
 Set the contrast of the LCD. Valid values are between 0 and 47.
- LCD.fill(colour)
 Fill the screen with the given colour (0 or 1 for white or black).
This method writes to the hidden buffer. Use
show()to show the buffer.
- LCD.get(x, y)
 Get the pixel at the position
(x, y). Returns 0 or 1.This method reads from the visible buffer.
- LCD.light(value)
 Turn the backlight on/off. True or 1 turns it on, False or 0 turns it off.
- LCD.pixel(x, y, colour)
 Set the pixel at
(x, y)to the given colour (0 or 1).This method writes to the hidden buffer. Use
show()to show the buffer.
- LCD.show()
 Show the hidden buffer on the screen.
- LCD.text(str, x, y, colour)
 Draw the given text to the position
(x, y)using the given colour (0 or 1).This method writes to the hidden buffer. Use
show()to show the buffer.
- LCD.write(str)
 Write the string
strto the screen. It will appear immediately.