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Quick Demo for setting up a Babylon.js real time video processing in a web page.
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BabylonjsTextureTools Public
Babylonjs texture tools to generate pre-filtered environments and BRDF lookups
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BabylonjsAnimatedGifSample Public
Quick Demo to show the usage of animated Gifs in Babylon.js
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3,063 contributions in the last year
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Activity overview
Contributed to
BabylonJS/Babylon.js,
BabylonJS/Documentation,
BabylonJS/Spector.js
and 17 other
repositories
Contribution activity
April 2023
Created 76 commits in 3 repositories
Created a pull request in BabylonJS/Babylon.js that received 7 comments
Add overrideRenderingFillMode property to Mesh
Supersedes #13688 As discussed in forum thread here: https://forum.babylonjs.com/t/add-mesh-overridematerialfillmode/39475/ cc @MiikaH to review Th…
+37
−11
•
7
comments
Opened 8 other pull requests in 1 repository
Reviewed 51 pull requests in 2 repositories
BabylonJS/Babylon.js
25 pull requests
- add havok to download mode
- Export for UMD
- Physics iteration14
- PrePass renderer: Save memory by using a Red format for the depth texture
- WebGPU: MultiRenderTarget extended support
- Physics Iteration 13
- ShadowGenerator: improve performance
- Update typo in solidParticleSystem.ts
- Fix GLTF export of ambient texture with texture transforms
- Compute shader: Fix wrong ubo bound to the shader in some cases
- Physics Integration 13
- Adding no-op setters to instancedMesh
- Round values coming from grid width calculation to avoid gaps between…
- Add NME MeshAttributeExistsBlock
- BoundingInfo: Fix encapsulateBoundingInfo method
- Engine: Rollback changes because of perf problems
- HDRFiltering: Fix final cube texture not having the right type
- CascadedShadowMaps: Allows setting min and max number of cascades
- Highlight layer: Fix wrong stencil state
- Post Process: Add a property to clear the buffer even when alpha blending is enabled
- Sprite manager: Force the sampling mode in pixel perfect mode
- Pass clipContent/clipChildren down to Grid's internal containers
- remove beta flag from GUI Editor
- MeshUVSpaceRenderer: Remove static
- Add option to keep context menu entries open, but close them by default.
- Some pull request reviews not shown.
Created an issue in BabylonJS/Babylon.js that received 3 comments
Havok Plugin Documentation and Instantiation
I am regrouping the issue for both Core and the Documentation here: The Physics Doc does not mention anything about the initialization of HavokPh…
3
comments
90
contributions
in private repositories
Apr 3 – Apr 20





