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@Packet-Batch @lbgcomm @Deaconn-net @modcommunity @speedruntg
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gamemann/README.md

Why Did You Follow Me?

I often manually follow users because I'm looking for open-source users and projects to support via suggestions or improvements to code (especially smaller projects that deserve support and I can't find otherwise). This allows me to see projects others are working on and I've already found interesting projects like an open-source Food Delivery back-end! I also want to mention I have made a GitHub Follow Bot for educational purposes that has many features, but I do not use this personally since I enjoy manually following users myself which allows me to look at a lot of GitHub profiles, projects, and so on.

Want to be a part of a community that encourages open-source and custom content creation through the power of modding? If so, The Modding Community may interest you! We are a new, but ever-expanding community that promotes modding, networking, security, and give everybody a place to share their mods, projects, tools, and more! We have a GitHub organization here where we allow developers to contribute via pull requests to our projects directly! We provide modders with a marketplace, server and community browser, and hub while also creating open-source mod tools with the community's help and feedback! Some of these are still in development, but we hope to have them ready in the next six months!

We are using open-source game engines such as Godot Engine. If you're interested, help us make modding the norm and generally make the gaming, technology, and media industries better!

I've learned all of my technical, marketing, and leadership knowledge below from modding games/game servers (networking) and managing large gaming communities since I was twelve years old. This led to me founding the project and trying to push forward network security and guides. We have a Security And Research forum category that involves security-related discussions on reverse engineering, operating systems, networking, AI/machine learning, penetration testing, and more! I've already posted network security/pen-testing guides, but I plan on posting a lot more than those as we grow!

We already have large content creators, game developers, modders, and many others involved! We are using and collaborating with open-source game engines to create games and tools with full mod/open-source (free) and cross-play support. We are going to be creating games that may be ran inside of the web browser along with mobile, console (Xbox, Playstation, etc.), and computer applications (Windows, Linux, MacOS, etc.) support. We will have a server/mod browser where users can connect to any community or modded servers that may be provided by any individual, community, or maintainer.

Speedrun: The Game

In addition, we are creating an open-source game called Speedrun: The Game that ties into all of the above! This will be a game geared towards the speedrunning community and we will be creating an open-source timer/record library for community or modded servers to use! This timer will include support for external games and we will be providing a record library of speedruns (world records and such). With that said, with full modding support, the community will be able to create their own game modes, flavors, maps, and more for the game! We are looking for anybody with game development/design skills to help out with this project!

Gamecom.io will be a side project to @modcommunity and retrieve data via an API. It will list games, communities, mods, and servers!

BestMods.io will be a side project to @modcommunity and retrieve data via an API. It will list mods and sort them by popularity and ratings!

Me, Myself & I

Heya, my name is Christian and I love the open-source community! I am a self-taught programmer/network engineer who enjoys learning and progressing with technology. If you find any code/configuration of mine that can be improved on, I encourage you to point it out and create pull requests if necessary!

Deaconn acts as my portfolio which includes a custom-made blog and a lot of information regarding my skills, (professional) experience, and ways to contact me (email and social media). I've created the website's design from scratch and utilize Django's web framework for the back-end using Python. The website's source code and installation/deployment files/guides may be found here! I hope some of you find the code interesting πŸ™‚

My GitHub Stats

If you want to reach out, you may do so using the following πŸ™‚

  • GitHub Discussions - here.
  • Email - My email address is listed on this profile for those logged into GitHub.
  • Discord - My tag is christiano#1190.

My Community Projects

The Modding Community (TMC) - A new and exciting project aimed to put more spotlight and support on modding via custom content creation, suggestions on how to improve the modding community, and more! This has huge potential to change gaming, media/content creation, entertainment, and more!

Laid Back Gaming (LBG) - A new multi-gaming community with a new and improved Anycast network.

Games For Life (GFL) - A multi-gaming community that hosts game servers for many different games (founded and owned from January 25th, 2011 to July 13th, 2021). I also developed and maintained a custom Anycast network for two years under GFL (2019 - 2021).

My Open-Source Projects

Websites

Browser.TF - A fast and simple web-sided server browser for the game Team Fortress 2 I created in 2015/2016 while I was in High School (source code here).

Games

Speedrun: The Game - An open-source video game made by The Modding Community. Will be making an open-source timer/world record library (support for external game use as well) along with allowing the community to create their own flavors/game modes and maps for the game via modding tools and support!

Other

NetConn - Open-source router and firewall software for Linux written in Go. Utilizes Linux's XDP hook through (e)BPF for fast packet processing.

XDP Firewall - A firewall that utilizes the Linux kernel's XDP hook. The XDP hook allows for very fast network processing on Linux systems. This is great for dropping malicious traffic from a (D)DoS attack. IPv6 is supported with this firewall! I hope this helps existing network engineers/programmers interested in utilizing XDP or anybody interested in getting into those fields! (D)DoS mitigation/prevention is such an important part of Cyber Security and understanding the concept of networking and packet flow on a low-medium level would certainly help those who are pursuing a career in the field πŸ™‚

XDP Forwarding - Layer 3/4 packet forwarding software that utilizes the Linux kernel's XDP hook. The XDP hook allows for very fast network processing on Linux systems. Uses source port mapping similar to IPTables and NFTables.

GitHub Follow Bot - A GitHub Follow Bot that utilizes Django's web framework and Python. The bot comes with many features, but please use at your own risk. The bot was made for educational purposes.

Packet Batch - A collection of high-performing applications which act as pen-testing/DoS tools (Denial-of-Service). Each tool utilizes a different network library/socket type for flexibility with a goal to generate the most network traffic as possible depending on the configuration. I do NOT support using these tools maliciously. I made these tools for educational purposes and hope others may learn from them. Please use these tools responsibly.

Rust Auto Wipe - A tool programmed in Go for automating wipes for Rust game servers in Pterodactyl. This tool comes with many features including cron scheduling, map seed/world changing, warning system (configurable), host name changes, and more!

Pterodactyl Game Server Watch - A tool programmed in Go to restart hung game servers for Pterodactyl that relies on Valve's A2S_INFO query.

Pinned

  1. A firewall that utilizes the Linux kernel's XDP hook. The XDP hook allows for very fast network processing on Linux systems. This is great for dropping malicious traffic from a (D)DoS attack. IPv6 …

    C 189 38

  2. Layer 3/4 packet forwarding software that utilizes the Linux kernel's XDP hook. The XDP hook allows for very fast network processing on Linux systems. Uses source port mapping similar to IPTables a…

    C 79 10

  3. A GitHub Follow Bot that utilizes Django's web framework and Python. The bot comes with many features, but please use at your own risk. The bot was made for educational purposes.

    Python 55 13

  4. Speedrun: The Game's source code. We are an open-source video game created and maintained by The Modding Community. We are geared towards the speedrunning community and strive to provide modding to…

    2

  5. An open-source router and firewall with a web GUI for Linux. Utilizes XDP for fast packet processing. Currently in development.

    6 2

  6. Program examples utilizing the DPDK. The DPDK is a kernel-bypass network library that allows for very fast network packet processing. This is great for (D)DoS mitigation and low-latency packet insp…

    C 20 3

2,102 contributions in the last year

Oct Nov Dec Jan Feb Mar Apr May Jun Jul Aug Sep Oct Mon Wed Fri
Activity overview
Contributed to Deaconn-net/back-bone, gamemann/Rust-Auto-Wipe, gamemann/XDP-Firewall and 67 other repositories

Contribution activity

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