______ is best pony.
Web and infrastructure developer for @godotengine. Hobby open source game developer and modder.
- Troyes, France
- https://hugo.pro
- @HugoLocurcio
Highlights
- Developer Program Member
- 2 discussions answered
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minetest/minetest Public
Minetest is an open source voxel game engine with easy modding and game creation
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awesome-gamedev Public
A collection of free software and free culture resources for making amazing games. (mirror)
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godotengine/awesome-godot Public
A curated list of free/libre plugins, scripts and add-ons for Godot
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scoop-games Public
Scoop bucket for open source/freeware games and game-related tools
3,783 contributions in the last year
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Activity overview
Contributed to
godotengine/godot,
godotengine/godot-docs,
Calinou/scoop-games
and 5 other
repositories
Contribution activity
April 2022
Created 112 commits in 10 repositories
Created 1 repository
Created a pull request in flathub/org.godotengine.Godot that received 3 comments
Opened 34 other pull requests in 5 repositories
godotengine/godot
16
open
1
merged
- Improve error messages when creating Images from code
- makerst: Improve error reporting
- Hide Tonemap White property when tonemapper is Linear in Environment
- Hide SSIL properties when SSIL is disabled in the Environment resource
- Add a setting to disable PCSS for directional and point light shadows
- Reorganize editor top-left menu
- Add dithering to ProceduralSkyMaterial to combat banding
- Fix 3D scaling enum size in the editor and improve descriptions
-
Allow
sizevalues as low as0.001in Camera's orthogonal/frustum mode (3.x) -
Allow
sizevalues as low as0.001in Camera3D's orthogonal/frustum mode -
Decrease shader
TIMErollover to 30 seconds on mobile platforms (3.x) -
Decrease shader
TIMErollover to 30 seconds on mobile platforms - Document workarounds for 2D line and polygon antialiasing
-
Document that Object metadata starting with
_is editor-only - Rename shader parameter uniform setter/getter methods for consistency
- Rename RenderingServer global shader uniform methods to be more explicit
-
Add missing newlines to the generated
default_env.tresin new projects
godotengine/godot-docs
1
open
12
merged
- Update syntax for GDScript 2.0 in GDScript exports
- Mention antialiasing workaround in Custom drawing in 2D
- Mention GDNative versus shared libraries in Custom modules in C++
- Document GDNative add-on version compatibility being stricter than usual
- Fix 2D optimization section in the Performance toctree
- Link to transparency sorting limitations page in Spatial shaders
- Link to transparency sorting limitations page in Spatial shaders
- Improve tonemapping description in Environment and post-processing
- Improve tonemapping description in Environment and post-processing (3.4)
- Improve third-party information in Complying with licenses
- Rename references to Node3D back to Spatial
- Add tips for transparency sorting issues in 3D rendering limitations
- Add tips for transparency sorting issues in 3D rendering limitations (3.4)
godotengine/godot-demo-projects
2
open
godotengine/godot-vscode-plugin
1
open
flyinghead/flycast
1
merged
Reviewed 27 pull requests in 6 repositories
godotengine/godot
9 pull requests
- Make LineEdit's default max length 10,000 3.x
- Indicate code editor search match number
-
Decrease shader
TIMErollover to 30 seconds on mobile platforms - Use less blur for distant directional shadow splits
- Document workarounds for 2D line and polygon antialiasing
- Bind VisualServer.texture_set_proxy() for Scripting
- Fix some bugs in the advanced scene import
- Add a dialog for customizing FBX import
- Allow picking similar colours using OKHSL.
godotengine/godot-docs
7 pull requests
- Update syntax for GDScript 2.0 in GDScript exports
- Update main screen plugin tutorial for 4.0 changes
- Move GDScript text onto tip in 2D Getting started 03 chapter
- Use a note for FreeType year advice in Complying with licenses
- Improved guide for development with CLion.
- Remove excess backtick in VR starter tutorial
- How to change windows icon with no external tools
Calinou/scoop-games
5 pull requests
godotengine/godot-vscode-plugin
4 pull requests
flathub/org.godotengine.Godot
1 pull request
godotengine/godot-demo-projects
1 pull request
Created an issue in godotengine/godot that received 3 comments
Metadata editor allows defining editor-only metadata
Godot version 4.0.alpha (c630c20) System information Fedora 34, GeForce GTX 1080 (NVIDIA 510.60.02) Issue description The new metadata editor allow…
3
comments