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php-static-analysis-tools Public
Forked from exakat/php-static-analysis-tools
A reviewed list of useful PHP static analysis tools
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troelskn/phpweaver Public
A combined runtime/static code-analysis tool, that can trace parameter types
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phpmd/phpmd Public
PHPMD is a spin-off project of PHP Depend and aims to be a PHP equivalent of the well known Java tool PMD. PHPMD can be seen as an user friendly frontend application for the raw metrics stream meas…
2,885 contributions in the last year
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Activity overview
Contributed to
diasurgical/devilutionX,
pdepend/pdepend,
diasurgical/devilution
and 5 other
repositories
Contribution activity
March 2022
Created 23 commits in 1 repository
Created a pull request in diasurgical/devilutionX that received 7 comments
Opened 23 other pull requests in 1 repository
diasurgical/devilutionX
4
open
17
merged
2
closed
- Make belt_item_type in to an enum class
- Zerotier join game
- Close gold withdraw when closing stash
- Add gamepad support for stash
- [gamepad] Fix managing belt
- [gamepad] Avoid OOB on empty belt
- Invalidate removed inventory items
- Drop item in hand before closing stash
- Fix splitting gold
- Enable buying with gold from stash
- Unify gold handling (withdraw any amount from stash)
- Remove unessesery .c_str() from UiEdit
- Change infostr from char[128] to std::string
- Only spawn loot once
- Only spawn loot once
- Avoid resetting monster health and mWhoHit
- Reduce string conversions
- Remove use of tempstr
- [gamepad] Align cursor after using item
- Leave healer
- Clean up inventory code
- Fix build warnings
- Move NetSendCmdPItem to RespawnDeadItem
Reviewed 70 pull requests in 5 repositories
diasurgical/devilutionX
63 pull requests
- Update _iStatFlag for stash items
- fix comment labels in misdat.cpp
- Zerotier join game
- Fix multiplayer equipment synchronization
- [gamepad] Avoid OOB on empty belt
- Add gamepad support for stash
- Restore position of dropped note when recombining fragments
- Change default value for "Show FPS" to off
- Fix hardware cursor initialization and outline
- Update bg.po
- Invalidate removed inventory items
- An option to RLE-compress masked art
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Remove
OwnedCelSprite::Unownedmethod - CelSprite: Unify width storage
- Unify gold handling (withdraw any amount from stash)
- Add artifact to MacOSX workflow
- Do not exit game on network timeout
- Use string_view for UiEdit (and platform specific code)
- Use PointsInRectangleRange with a starting position
- Change infostr from char[128] to std::string
- Correct Spanish translation
- Add config for building translations in visual studio
- Reduce string conversions
- Use string_view for UiArtTextButton, UiButton, UiEdit hint
- Only spawn loot once
- Some pull request reviews not shown.
phpmd/phpmd
4 pull requests
Ubuntu-Danmark/ubuntudanmark.dk
1 pull request
pdepend/pdepend
1 pull request
AltaPay/api-php
1 pull request
Created an issue in diasurgical/devilutionX that received 12 comments
Multiplayer Playtest issues
#4184 #4187 When auto equiping items the other player will sometimes not see that it has been equiped If network dies for player 1, player 2 i…
6 of 9 tasks
Opened 12 other issues in 1 repository
diasurgical/devilutionX
9
open
3
closed
- [gamepad] Inventory cursor missing
- FPS counter is on by default
- Remove discord_game_sdk.dylib from the Mac build
- [gamepad] Stash navigation
- Disable corner stone of the world in multiplayer
- Graphics not synced for little girl when completing quest
- Issues with Cow Quest in multiplayer
- Loot drops 2x for the player that does not trigger the drop
- Join game screen should be ZeroTier aware
- Cancel resurrect/heal other by right clicking
- Hellfire Nut thinks he already gave the rune
- Missing fire in Lazarus' chamber