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FQuake3 Public
Forked from id-Software/Quake-III-Arena
An attempt at porting Quake III to F# (FSharp)
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// Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.23module internal rec FSharp.Compiler.AsyncLazy45// This is a port of AsyncLazy from Roslyn. -
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/// https://stackoverflow.com/questions/3342941/kill-child-process-when-parent-process-is-killed2module WindowsHelpers =3open System.Runtime.InteropServices
4open FSharp.NativeInterop
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352 contributions in the last year
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Activity overview
Contributed to
dotnet/fsharp,
dotnet/runtime,
fsprojects/FSharp.Data.TypeProviders
and 5 other
repositories
Contribution activity
January 2022
Reviewed 1 pull request in 1 repository
dotnet/runtime
1 pull request
Created an issue in dotnet/runtime that received 1 comment
Normalize Vector64/Vector128.Create(0)/Create(0,0, ..) to Vector64/Vector128.Zero
We should normalize Vector64/Vector128.Create(0) and Vector64/Vector128.Create(0, 0, ..) to become Vector64/Vector128.Zero in the morph phase as to…
1
comment