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Game Off is our annual month-long game jam where participants create games using their favorite game engines, libraries, and programming languages. Newbies, professional game developers, and everyone in between are welcome to join. It’s a great excuse to learn a new technology, collaborate on something over the weekends with friends, or create a game by yourself for the first time! Join now!
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November 22, 2021 • Online
Creating pixel art for fun or animated sprites for a game? The digital artist in you will love these apps and tools!
Check Run Reporter takes your JUnit, Checkstyle, and other structured reports and presents their results to you right in the GitHub UI. No more need to dig through your pages of CI logs to find out why your build failed.
Similar to how the fee is returned in getblock (#18771), it should be returned in getrawtransaction.
Understanding of undo data, the RPC interface and the functional tests.
For guidance on contributing, please read CONTRIBUTING.md before opening your pull request
python/build.py is the entry point where we build python wheels, it should live in misc instead of python folder.
Fixing this might require making some changes to CI as well, e.g. https://github.com/taichi-dev/taichi/blob/master/.github/workflows/presubmit.yml#L425
Describe the bug
The content of the the svelte file is a large HTML chunk, without any script logic or styling being involved. Max stack size exceeded error while compiling.
To Reproduce
https://svelte.dev/repl/a9dfcc17551c4aeb95e8fe748a97061d?version=3.20.1
Expected behavior
Compiling should not break
Information about your Svelte project:
Svelte 3.20.1, Rollup, Windo