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modding
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Track: Items
We will soon have all our essential weapons and other items implemented (again):
- #101
☝️ You’ll find many example PRs to use as reference here.
Right now we’re shifting our priorities towards all the new areas of work in
- #124
However, additional items are always and forever welcome
They’re also the most documented part of our contributor-friendly surface areas, so it’s prob
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Apparently it is possible to add Python modules to the game with the modloader. Unfortunately there is no documentation about the api.
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File API
nyan should provide a file api that we can inherit from.
Then we can natively interface to the openage file abstraction and do not need to read the whole file in the engine. Basically a class nyan::Filesystem that is specialized by openage. Ideally, the returned file lazily accesses all data through openage::util::File.
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Can you add please .Size property to "File" methodmap?
Same as: https://sm.alliedmods.net/new-api/files/FileSize