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Jun 9, 2021 - JavaScript
simulation
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Version of OpenTTD
Since e04ca904a9455afc63aa87db775fe4463ab899b7
The introduction of the minimap screenshot feature appears to be duplicating functionality that will be used elsewhere for drawing the widgets within the minimap window; specifically, the GetMinimapOwner function is very likely to be replicating functionality used by the owner information overlay of the minimap window.
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Mar 15, 2019 - Jupyter Notebook
Steps to Reproduce
- Create empty directory with the wizard
- Add a robot and a join
- In view, add "Show join axes"
- Nothing seems to happens, because the line is too small
Expected behaviour
A line should appear.
Expected solution
Change the default lineScale value to 10, which make it visible, at least for a default project.
Two solutions, change the default templa
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What's the problem this feature will solve?
I am currently working on a project using mesa. Great framework! The problem is that I use ContinuousSpace, and want to visualise it. Is this something you are working on?
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Don't bunde the data
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The wiki is very outdated and there is missing information. What I mean is that we should create a more user friendly wiki, with descriptions of every building, game element... Maybe we should add also pictures of the buildings or animations. I don't know, but we must do something to improve it. What do you think?
How can I get access to http://wiki.unknown-horizons.org/w/Main_Page? I would lik
- new option --tazrelation-output
- output in tazRelation format allows editing existing matrices in netedit.
instead of keeping the manually coded duplicate functionality in the AI class.
For example used here: Revolutionary-Games/Thrive#2536 (comment)
Should be pretty easy refactor to do.
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