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UliAbo
UliAbo commented Jun 30, 2021

Goal:

  • Make level designing with Objects more natural by changing the order of placement and rotation / flipping Objects.

AsIs:

  1. Select Object from Tileset.
  2. MouseCursor turns into a "GhostPreview" showing the selected Object in a half-transparent way.
  3. Place Object in the Map by pressing LMB.
  4. Optional: Rotate / flip placed Object. (This feels inconvenient because when the
AntonGrekov
AntonGrekov commented Oct 18, 2020

I am sorry, that might not be a bug, but i am stucked :( Was trying to google or find more info on that problem for 2 days.
I have an http get method in my project that returns an array of objects like this:

[ 
    {title: "Title1", id: 5, city: "City1"},
    {title: "Title2", id: 3, city: "City2"},
...
]
myStream$ = this.http.get('/api/getData')

http is a casual Angular Http

vincentsarago
vincentsarago commented May 7, 2021

link: https://github.com/milesgranger/pyrus-cramjam

right now we have to install brotli dependency and use default middleware which is not customizable (ref developmentseed/titiler#268)

I think we could create a simple middleware which support zlib and brotli using pyrus-cramjam and also add a path filter as we've done in https://github.com/developmentseed/ti

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