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Forked from Croteam-official/Serious-Engine
An open source version of a game engine developed by Croteam for the classic Serious Sam games.
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1,147 contributions in the last year
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February 2021
Created 10 commits in 3 repositories
Created 2 repositories
Opened 1 pull request in 1 repository
libsdl-org/SDL
1
merged
Reviewed 2 pull requests in 1 repository
libsdl-org/SDL 2 pull requests
Created an issue in libsdl-org/SDL that received 4 comments
Clean out references to wiki.libsdl.org...
There are some references to wiki.libsdl.org in the SDL source code, clean these out and point them to https://github.com/libsdl-org/SDL/wiki instead.
4
comments
Opened 152 other issues in 3 repositories
icculus/SDL
114
closed
4
open
- SDL audio crashes on multicore Windows XP machines
- Pointing devices enumerated in reverse
- missing 24 bpp surface handling in SDL_MasksToPixelFormatEnum()
- Texture palette not updated in SDL_compat.c (Patch attached)
- X11_SetWindowSize only calls XMoveWindow (Patch attached)
- SDL_GetClosestDisplayMode does not consider all modes if aspect ratios differ in certain ways
- Crash in X11_GL_GetVisual (Patch attached)
- SDL_SaveBMP get a black bitmpa when the video driver is set to directx.
- opengl can only draw to the lastly created window
- keyboard layout is not being honored
- [1.3] testsprite does not work on Mac OS X 10.4
- outdated version of bugzilla misses critical features
- test/testalpha.c background of smiley face is visible
- Audio clicks with playmus
- Add screensaver control API
- Please add the current button status to SDL_MouseButtonEvent
- Bug with SDL_Init
- It Sounds Like a Lost Device
- Fix SDL_ListModes() in SDL_compat
- Fixes for C++ compilation with -Wold-style cast
- Altivec check in configure broken
- SDL_blit_A.c fails to compile with SDL_ALTIVEC_BLITTERS
- X11 keyboard handling for 1.3 - WIP & call for help
- SDL uses override redirect
- SDL_VIDEODRIVER=fbcon seems not to have double buffering, cursor quirks occur
- Some issues not shown.
icculus/SDL-1.2
31
closed
1
open
- NetBSD patch evaluation
- use ctrl-alt-fn for VT flipping in fbcon?
- use ctrl-alt-fn for VT flipping in fbcon?
- Better approach to VT switching in fbcon driver...
- missing SDL_VIDEORESIZE when window is restored from maximised window state
- WinCE GAPI video driver
- src/loadso dirs need Makefile.am ...
- Querying X11 extensions writes to stderr...
- Include XME code in SDL...
- Inform applications about OpenGL context recreation
- Unicode keyboard input on Windows NT
- Bad mouse coordinates on mouse down in windowed mode
- [PATCH] fbcon needs to save/restore the screeninfo for vc switches
- Problems with Altivec alpha-blitting code
- RGB565->32bpp(888) NO_ALPHA blit
- Don't use dlcompat on Intel Macs...
- WinCE timer patch
- Make SDL_GL_LoadLibrary() accept NULL.
- fbcon doesn't handle 1920x1200
- use _beginthread on Windows...
- 32bpp RGBA->RGB colorkey blit, no SDL_SRCALPHA
- fake_stream in SDL_RunAudio...
- emulated software cursors on HWSURFACE displays...
- x86 asm blitters, win32/MSVC
- event thread tweaks...
- Some issues not shown.