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I'm still learning how to code and would love to get recommendations on how to learn swift/swiftui for iOS/macOS app development. Any recommendations are welcome :)
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Hey guysI’ve been trying to pay for Apple Developer Program enrollment for about a week and still no luck. As well as I got from a small talk with the customer support – Apple never got my money. So it seems like my payment authorization fails all the time. But I don’t know what’s really going on.Have any of you ever had issues like that?Or maybe you just know what’s going on and how to fix it?
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Is it possible to use CoreData with the newly announces SwiftUI App Protocol for 100% SwiftUI apps. If I need to create an app with persistant storage, is there a way to achieve this with the new protocol? I like the idea of having my app fully compatable across all systems.
Thanks.
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I installed the profile for macOS Big Sur, but I got updated to Catalina beta 10.15.6 beta instead.
Is it possible to install the Big Sur beta already?
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When I try to open the Xcode Documentation inside Xcode 12 (downloaded from the app store), the whole app closes. Is anyone else seeing this
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I'm following the Widgets Code-Along and at the end of part 1 Izzy uses .isPlaceholder as an easy way to show the widget placeholder but when I try it, it doesn't seem to be available yet.
Am I missing something or is this feature coming in a future beta?
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Anyone encountering an issue with Big Sur and the terminal failing to present a shell some reasonably short time after boot?
Initially works no problems, after a while new Terminal windows open fine but the shell never loads and you're left looking at a cursor.
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After the upgrade from Beta 6 to Beta 7 I am not able to connect to any smb-shares any more. I tried it with a Windows Server, Synology DriveStation and a Debian implementation. I'm directly getting the message Error with connection.
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Anyone else having problems to play youtube videos within Safari in the Big Sur Beta 10?
No matter what video I choose, it always states an error occured. Only happens since Beta 10.
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Running a project from Xcode 12 seems to be very slow during launch. Even the example projects from Apple.
Basically it feels as if the app is stuck on the launch screen?
However, if I unplug from my Mac and just launch via tapping on the App icon, it's super fast.
Anyone is having the same issue?
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I'm trying to do a simple application in SwiftUI taking advantage of SwiftUI 2.0's new multiplatform project template, and I wish to add the option to collapse the sidebar as many other apps do.
I've got an extremely simple sidebar I did following the Fruta example project, and I tried adding a boolean state variable that controls whether the sidebar should show or not, but that doesn't work because when the sidebar is hidden, the main view is turned translucent.
On iPadOS, a button appears on top of the sidebar that allows to collapse it. How would I do this in macOS? Is there a way to natively achieve this in SwiftUI, or I'll need to resort to a UIKit workaround?
Please note I'm using macOS Big Sur, Xcode 12, and SwiftUI 2.0
Thanks in advance.
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It seems that AppDelegate and SceneDelegate are no longer needed in Swift UI in Xcode 12. I'm having trouble figuring out how to build an iCloud/Core Data enabled application with Swift UI. Is there a video/tutorial/guide on implementing Core Data or Cloudkit with the new Swift UI frameworks yet?
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SwiftUI previews don't seem to work in Xcode 12, beta 5, when using Firebase Analytics. The app builds and runs fine to simulator or device, but fails generating SwiftUI preview for a widget with the following message:
ld: in /Users/../.../Pods/FirebaseAnalytics/Frameworks/FIRAnalyticsConnector.framework/FIRAnalyticsConnector(FIRAnalyticsConnector_e321ed8e3db06efc9803f6c008e67a34.o), building for iOS Simulator, but linking in object file built for iOS, file '/Users/.../.../Pods/FirebaseAnalytics/Frameworks/FIRAnalyticsConnector.framework/FIRAnalyticsConnector' for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
It was working fine in beta 4. Anyone else seen this? Any ideas?
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Anyone have a fix for this App Store Connect Error?
Could not find or load main class 2.app.Contents.SharedFrameworks.ContentDeliveryServices.framework.Versions.A.itms.macOS.lib:.Users.JohnSmith.Library.Java.Extensions:.Library.Java.Extensions:.Network.Library.Java.Extensions:.System.Library.Java.Extensions:.usr.lib.java:.
I've attempted to reinstall java, downgrade from Version 12.0 beta 2 (12A6163b) to Xcode 12.0 beta. Tried uploading previously passing archieves with different version number. Nothing seems to rid me of this error.
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I'm having trouble disabling keyboard avoidance for a SwiftUI view that is embedded in a UIHostingController. When the UITextField becomes first responder, the SwiftUI view jumps out of the way for the keyboard, and I want it to stay in place.
To test this out, set the ViewController as the rootViewController in a UIKit App Delegate.
import SwiftUI
struct ContentView: View {
var body: some View {
Text("I want this text to stay put.")
/* THIS DOESN'T WORK
.ignoresSafeArea(.keyboard)
*/
}
}
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
let textField = UITextField(frame: CGRect(x: 10, y: 100, width: 200, height: 50))
textField.backgroundColor = .white
textField.placeholder = "Tap here!"
view.addSubview(textField)
let button = UIButton(type: .system, primaryAction: UIAction(title: "Dismiss Keyboard", handler: { _ in
textField.resignFirstResponder()
}))
button.frame = CGRect(x: 220, y: 100, width: 140, height: 50)
view.addSubview(button)
let hostingController = UIHostingController(rootView: ContentView())
hostingController.view.frame = CGRect(x: 10, y: UIScreen.main.bounds.size.height - 510, width: UIScreen.main.bounds.size.width - 20, height: 500)
view.addSubview(hostingController.view)
}
}