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13 public repositories
matching this topic...
Walk through an infinite, procedurally generated city
An implementation of mxgmn/WaveFunctionCollapse in Python
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May 14, 2020
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Python
🌊💥 N-dimensional Wave Function Collapse with infinite canvas
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May 21, 2020
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JavaScript
Go port of the Wave Function Collapse algorithm
Wave function collapse library for Nim
Using the wavefunction collapse algorithm to generate random maps with BSicons from Wikipedia
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Jun 26, 2020
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JavaScript
Higher-order Markov Chains in Rust.
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May 14, 2020
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Rust
(OLD) Tilemap generation based on mxgmn/WaveFunctionCollapse for GMS 2
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May 26, 2020
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Game Maker Language
WaveFunctionCollapse in C# .Net
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Feb 27, 2020
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Python
Implementation on a simple example in Jupyter Notebook accompanied with a Medium post post describing how WFC works
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Aug 1, 2020
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Jupyter Notebook
Tilemap generation based on mxgmn/WaveFunctionCollapse for GMS 2
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Updated
Jul 11, 2020
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Game Maker Language
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