2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
c-plus-plus
opengl
cpp
shaders
rendering
vulkan
voxel
directx
imgui
glsl
particles
marching-cubes
pbr
raycasting
voxel-engine
phong-lighting
3d-graphics
instancing
framebuffers
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Updated
Feb 26, 2022 - C++