Here are
17 public repositories
matching this topic...
GPU Raytracer from scratch in C++/CUDA
Visualizes meshes, pointclouds and video flythroughs in publication quality
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Apr 19, 2020
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Python
A collection of gradient-domain light transport algorithms implemented with Mitsuba
Gradient-domain Volumetric Photon Density Estimation, SIGGRAPH 2018
Source code for "Gradient-domain Photon Density Estimation", Eurographics 2017
Various resources for Mitsuba 2
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Mar 25, 2022
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Python
Blender exporter with interoperability with Mitsuba 0.6. It supports cool things like materials, motion blur and media.
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Oct 21, 2020
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Python
Differentiable Rendering Optimization using image masks.
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Jul 3, 2020
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Python
Homework of CSCI780: implementing BRDF models using mitsuba
Custom plugin in Python for BTF (Bidirectional Texture Function) rendering with Mitsuba 2
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Feb 9, 2021
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Python
A tiny C++11 parser for scene files similar to the ones defined by the Mitsuba renderer.
Lot of small plugins for Softimage
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Feb 2, 2017
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Python
Plugin for the physically based renderer Mitsuba
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Aug 5, 2020
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MATLAB
Rust parser for Mitsuba scene
Media files for Nabla's Tests and Examples
Explorer of Monte-Carlo based Algorithms can be used to explorer, analyze or debug path tracing algorithms based on Monte Carlo Integration.
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Jun 22, 2022
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Python
Implementation of "Efficiency-Aware Russian Roulette and Splitting" (SIGGRAPH 2022)
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