12306智能刷票,订票
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Updated
Dec 23, 2019 - Python
12306智能刷票,订票
I created this meta issue to track missing documentation. I added [x] even
thought documentation might not be complete. This point is just to make easier
to people to find what module needs documentation, so they can easier contribute
to documentation.
If you want to contribute to documentation there is snippet template,
M-x -> yas-snippet-insert ->Doom module readme
Or in org-mode you ca
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March 04, 2020 • Los Angeles
x into all the boxes [ ] relevant to your issue (like this: [x])Creating pixel art for fun or animated sprites for a game? The digital artist in you will love these apps and tools!
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This project is real-time visualization of a network recognizing digits from user's input.
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Currently all we have in terms of documentation are the comments in the code and the README:
https://github.com/lemire/simdjson#navigating-the-parsed-document
We need an actual tutorial.
cc @davidglavas
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Godot version:
3.2 beta
Issue description:
I wanted to use area_shape_entered from Area2D, but had hard time figuring out how to use area_shape and self_shape to get their respective nodes. After some trying and Discording turns out that you need to do shape_owner_get_owner(shape_find_owner(self_shape)). It should be mentioned somewhere in Area2D's documentation (and Area too)
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Is it a suitable start for someone with 0 Rust experience? (my guess: yes, but it is a guess and it turned out to be wrong)
small exercises to get you used to reading and writing Rust code
indicates that it is for beginners, but it is unclear is it for someone just starting from hello world.
Alternatively, for a first-time Rust learner, there's several other resources:
Is it suppos
Currently debug_interface_log_tail spawns dedicated thread for each node.
Instead of doing that we can switch to using async grpc API and do all work in main tokio Runtime
Code pointer: debug_interface_log_tail.rs
Here is a clear and concise description of what the problem is:
Some changes have been made to the main Readme (which appears when landing on the github webpage) and the FAQ. This is a post to notify people, gather some interest and suggestions.
Thanks to @ker0chan for her help on the Readme (lots more feedback that I haven't processed yet) and @ButternCream for his help working on the FAQ.
App version: ALL
Android version: ALL
Request: Add a beginner’s instructions as in the guide for working with the program to the program itself (installing add-ons, migrating manga, reading local manga, and more). And links to the application menu where this can be done. That is, to make using the application easier for beginners.
more or less like this
<img src="https://user-im
Describe the bug: If I exit the game using the OS's X button, in the confirmation dialogue, ‘Just a little more’ animates instead of ‘Good bye’.
Screenshots or videos showing encountered issue:
osu!lazer version: 2019.1216.0
Currently, the client listens on port 27183 until the device is connected. The port can be customized by -p/--port option: scrcpy -p 1234.
However, if we start 2 devices at the same time, one of them will try to listen on the same port of the other, and fail with bind: Address already in use.
To avoid this annoyance, -p/--port should accept a range:
scrcpy -p 27183:Hi,
I am installing manim. But there is a small issue in the documentation website:
Its really a small thing, but for beginner it could be a big deal.
https://www.eulertour.com/learn/manim/installation/windows.html
its written
"Install manim python dependencies with pip install -r requirement.txt"
but it should be
"Install manim python dependencies with pip install -r requirements.txt"
The 3rd edition of course.fast.ai
Starter files, final projects and FAQ for my Complete JavaScript course
Is your feature request related to a problem? Please describe.
No, this is for consistency between spawn() and respawn() methods.
Describe the ideal solution
Add "waitForReady" argument to ShardingManager.spawn(), like [ShardingManager.respawnAll()](https://discord.js.org/#/docs/main/stable/class/Shardin
Looks like the API documentation has not been regenerated since 3.0.2, as the maxBodySize value typo is still present here:
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Describe the bug
I visit
/journaland little contact images are missing. Contacts have working avatars, changing them does not make them appear in Journal. Images from/journal/entrieswhere the frontend is fetching entries from are just fine, I can openobject.attendees[].avatar.urlin browser just fine.Screenshots
**Wh