sa-mp
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Just the YSI include files, none of the extra stuff.
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Oct 12, 2019 - 1 commits
- Pawn
A framework for writing game modes for SA-MP in C#. SA-MP is a free Massively Multiplayer Online game mod for the PC version of Rockstar Games Grand Theft Auto: San Andreas.
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Oct 1, 2019 - 1 commits
- C#
Crash/error reporting plugin for SA-MP server
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Oct 6, 2019 - 910 commits
- C
A PvP SA:MP server script built upon the SIF framework, the aim of the game is to find supplies to help you survive, either alone or in a group. The overall objective is to build a stable community and defend it from hostile players.
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Oct 12, 2019 - 1 commits
- Pawn
A client modification for GTA:San Andreas that uses SA-MP's plugin SDK to interact with the SA-MP server and add new features
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Aug 13, 2019 - 176 commits
- C++
SA:MP plugin which controls a Discord bot
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Aug 31, 2019 - 309 commits
- C++
A SA-MP plugin enhancing the capabilities of the Pawn programming language
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Oct 10, 2019 - 682 commits
- C++
SAMPLauncherNET is a launcher for San Andreas Multiplayer
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Oct 1, 2019 - 130 commits
- C#
Tools for using Google Maps with the map of Grand Theft Auto: San Andreas. The project contains a projection for the San Andreas map and a tool to generate map tiles.
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Oct 1, 2019 - 57 commits
- C#
A playground platform for the PAWN scripting language
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Aug 21, 2019 - 82 commits
- TypeScript
Issue description:
Pretty obvious. This used to be implicit via
_inc_x. Add a pragma that does exactly what the old compiler does:#pragma once