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- research-articleJanuary 2024
A Low-Cost Method and Surveying of the Historical Structures from Digital Resources
Journal on Computing and Cultural Heritage (JOCCH), Volume 16, Issue 4Article No.: 86, Pages 1–25https://doi.org/10.1145/3631126A new method using optics in non-contact photogrammetry to find the dimensions of target objects by digital archive and/or open source digital images has been presented in this paper. In the proposed method, a reference object of known dimension must be ...
- research-articleNovember 2023
A Digital Approach to Revisiting the Byzantine Past of Al-Madrassa Al-Halawiyya in Aleppo
Journal on Computing and Cultural Heritage (JOCCH), Volume 16, Issue 4Article No.: 72, Pages 1–24https://doi.org/10.1145/3625300The architectural complex of the al-Madrasa al-Halawiyya in Aleppo, Syria, remains one of the most remarkable monuments in the centuries-old city. First founded as the Church of St. Helen in the 6th century to serve as the Cathedral of Byzantine Aleppo, ...
- research-articleOctober 2023
Tirtha - An Automated Platform to Crowdsource Images and Create 3D Models of Heritage Sites
Web3D '23: Proceedings of the 28th International ACM Conference on 3D Web TechnologyOctober 2023, Article No.: 11, Pages 1–15https://doi.org/10.1145/3611314.3615904Digital preservation of Cultural Heritage (CH) sites is crucial to protect them against damage from natural disasters or human activities. Creating 3D models of CH sites has become a popular method of digital preservation thanks to advancements in ...
- research-articleDecember 2023
ConformiTree: an artistic research on the expansion of photography to the third dimension
KUI '23: Proceedings of the 20th International Conference on Culture and Computer Science: Code and MaterialitySeptember 2023, Article No.: 11, Pages 1–6https://doi.org/10.1145/3623462.3623467The artistic research project ConformiTree serves as an example to evaluate the current possibilities of capturing the spatial dimension with generally accessible devices. As several of Hong Kong's roadside trees are unique in their shape and style, a ...
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- ArticleJuly 1999Seminal Paper
A morphable model for the synthesis of 3D faces
SIGGRAPH '99: Proceedings of the 26th annual conference on Computer graphics and interactive techniquesJuly 1999, Pages 187–194https://doi.org/10.1145/311535.311556In this paper, a new technique for modeling textured 3D faces is introduced. 3D faces can either be generated automatically from one or more photographs, or modeled directly through an intuitive user interface. Users are assisted in two key problems of ...
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Seminal Graphics Papers: Pushing the Boundaries, Volume 2: ISBN 9798400708978, August 2023 - research-articleJuly 2023
Flexible Isosurface Extraction for Gradient-Based Mesh Optimization
- Tianchang Shen,
- Jacob Munkberg,
- Jon Hasselgren,
- Kangxue Yin,
- Zian Wang,
- Wenzheng Chen,
- Zan Gojcic,
- Sanja Fidler,
- Nicholas Sharp,
- Jun Gao
ACM Transactions on Graphics (TOG), Volume 42, Issue 4Article No.: 37, Pages 1–16https://doi.org/10.1145/3592430This work considers gradient-based mesh optimization, where we iteratively optimize for a 3D surface mesh by representing it as the isosurface of a scalar field, an increasingly common paradigm in applications including photogrammetry, generative ...
- research-articleNovember 2022
Levels of Representation and Data Infrastructures in Entomo-3D: An applied research approach to addressing metadata curation issues to support preservation and access of 3D data
Web3D '22: Proceedings of the 27th International Conference on 3D Web TechnologyNovember 2022, Article No.: 6, Pages 1–6https://doi.org/10.1145/3564533.3564573This paper employs an action-based research approach to address the question of how to create a sustainable workflow to support long term access, interoperability, and reuse of 3D data. This is applied research, stemming from the Entomo-3D ...
- research-articleApril 2024
Laje de Santos: a dive site recreated in virtual reality
SVR '22: Proceedings of the 24th Symposium on Virtual and Augmented RealityOctober 2022, Pages 75–82https://doi.org/10.1145/3604479.3604520This project used 2D and 3D graphics to raise awareness and information about the Laje de Santos Marine State Park (Parque Estadual Marinho da Laje de Santos), the first marine park of the State of São Paulo in Brazil. The project’s main goal was to ...
- ArticleMay 2023
Synergies Between Geomatics and Biological Sciences for the Creation of New Virtual Materials for Teaching Taphonomy
Proceedings TEEM 2022: Tenth International Conference on Technological Ecosystems for Enhancing MulticulturalityOct 2022, Pages 1072–1081https://doi.org/10.1007/978-981-99-0942-1_113AbstractThe combined application of photogrammetric and geometric morphometric tools to the study of archaeological remains is not usually addressed in the academic programme of undergraduate degrees, which results in the consequent lack of technological ...
- research-articleOctober 2022
Contributions of Photometry to the 3D-digitization of Heritage
SUMAC '22: Proceedings of the 4th ACM International workshop on Structuring and Understanding of Multimedia heritAge ContentsOctober 2022, Pages 33–41https://doi.org/10.1145/3552464.3555683The nature of archaeological research implies documenting and recording the remains or structures uncovered in the most precise and objective way possible. Archaeologists use digital tools precisely because they meet the challenges of their discipline. ...
- research-articleApril 2022
Computational Modeling and Analysis of Seljukid Muqarnas in Kayseri
Journal on Computing and Cultural Heritage (JOCCH), Volume 15, Issue 2Article No.: 27, Pages 1–19https://doi.org/10.1145/3477399As a historical and ornamental building element, muqarnas are widely found among the entrances of madrasas, mosques, and hans in Anatolian Seljuk architecture. In Kayseri (Turkey), muqarnas structures are characterized by symmetrical distribution of ...
- research-articleApril 2022
Hyper-dimensional Visualization of Cultural Heritage: A Novel Multi-analytical Approach on 3D Pomological Models in the Collection of the University of Milan
- Emanuela Grifoni,
- Letizia Bonizzoni,
- Marco Gargano,
- Jacopo Melada,
- Nicola Ludwig,
- Silvia Bruni,
- Ilaria Mignani
Journal on Computing and Cultural Heritage (JOCCH), Volume 15, Issue 2Article No.: 34, Pages 1–15https://doi.org/10.1145/3477398Digital close-range photogrammetry allows us to acquire high-fidelity tridimensional models useful to document cultural heritage objects with an impressive level of detail. In addition, this technique carries a strong analytical potentiality, able to gain ...
- abstractDecember 2021
Marco & Polo Go Round: Immersive Virtual Reality
SA '21 XR: SIGGRAPH Asia 2021 XRDecember 2021, Article No.: 11, Pages 1–2https://doi.org/10.1145/3478514.3487614Marco Polo Go Round is a comedic love story with a very surreal twist in which the user is invited to participate in a couple’s relationship as their world literally falls apart around them.
It is a narrative experience, set in one location that lasts ...
- research-articleFebruary 2022
The Art of Point Clouds: 3D LiDAR Scanning and Photogrammetry in Science & Art
ARTECH '21: Proceedings of the 10th International Conference on Digital and Interactive ArtsOctober 2021, Article No.: 55, Pages 1–8https://doi.org/10.1145/3483529.3483702Point cloud datasets, the pertinent product of remote sensing technologies, such as LiDAR and photogrammetry, are increasingly being used as a new digital medium in art practice. This paper presents an overview of purposely selected and prominent ...
- abstractAugust 2021
Bystanding: The Feingold Syndrome: Step outside your shoes: exploring the Bystander Effect through Virtual Reality
SIGGRAPH '21: ACM SIGGRAPH 2021 Immersive PavilionAugust 2021, Article No.: 3, Pages 1–2https://doi.org/10.1145/3450615.3464539‘Bystanding: The Feingold Syndrome’ is an immersive interactive VR docufiction exploring the drowning and rescue of Israeli rowing champion Jasmine Feingold. In 2009, Feingold lost consciousness and capsized while rowing in Tel Aviv's Ha'Yarkon River. ...
AliceVision Meshroom: An open-source 3D reconstruction pipeline
- Carsten Griwodz,
- Simone Gasparini,
- Lilian Calvet,
- Pierre Gurdjos,
- Fabien Castan,
- Benoit Maujean,
- Gregoire De Lillo,
- Yann Lanthony
MMSys '21: Proceedings of the 12th ACM Multimedia Systems ConferenceJune 2021, Pages 241–247https://doi.org/10.1145/3458305.3478443This paper introduces the Meshroom software and its underlying 3D computer vision framework AliceVision. This solution provides a photogrammetry pipeline to reconstruct 3D scenes from a set of unordered images. It also features other pipelines for ...
- research-articleMay 2021
Hidden Town in 3D: Teaching and Reinterpreting Slavery Virtually at a Living History Museum
Journal on Computing and Cultural Heritage (JOCCH), Volume 14, Issue 2Article No.: 26, Pages 1–14https://doi.org/10.1145/3431924This article presents a case of collaborative pedagogy of digital humanities involving a virtual version of historic Salem, North Carolina. “Hidden Town in 3D” is a partnership between Middle Tennessee State University’s Public History, Animation, and ...
- posterNovember 2020
Urban Night Scenery Reconstruction by Day-night Registration and Synthesis
SIGSPATIAL '20: Proceedings of the 28th International Conference on Advances in Geographic Information SystemsNovember 2020, Pages 115–118https://doi.org/10.1145/3397536.3422200Although large-scale 3D reconstruction by photogrammetry has been well studied and applied, the reconstruction of night scenery in urban areas has not been thoroughly considered. At night, low-light conditions often cause the images to lack sharpness ...
- abstractNovember 2020
Volumetric capture for narrative films
VRST '20: Proceedings of the 26th ACM Symposium on Virtual Reality Software and TechnologyNovember 2020, Article No.: 77, Pages 1–3https://doi.org/10.1145/3385956.3422116Volumetric capture is a technique that allows to create “holographic” recordings of actors, sets and props. The technique can be used to create immersive stories that sometimes reflect aspects of reality better than realistic 3D models. For example, ...