skip to main content
10.1145/253284.253309acmconferencesArticle/Chapter ViewAbstractPublication Pagesi3dConference Proceedingsconference-collections
Article
Free access

Efficient radiosity rendering using textures and bicubic reconstruction

Published: 30 April 1997 Publication History
First page of PDF

References

[1]
BASTOS, Rui;AUGUSTODESOUSA;andNUNESFERREIRA. Iteewslructiea of almnlaatiea FaEt~m ~lq ~ Hermlte ~tieL In 4t~' Eurographics M6ntsh~ on Rende~g, ~ings), Pm~ ~am:e, July 1993, pp. 317-326.
[2]
BASTOS, Rui; GOSLIN, Michael; and ZHANG, Hansong. ~ Remde~ fag el Badlodty tmlag Textures and Bicublc ~ Technical Report TR96-O25, ~t of Computer Scimt~, University of Noflh Carolina at Chapel Hill, May 1996.
[3]
COHEN, Michael and WALLACE, John. Radiodty mad ~ Image Synthesis, Academic Press, 1993.1990. I 174p.
[4]
GOSLIN, MidmeL Jumismtlom As Texttwe Maim For Fmtet" gemdedm~ Technical Report TR95-042, Department of Computer Science, University of North Carolina at Chapel Hill, 1995.
[5]
HECKSERT, PaeL Adapeve~Textwesfer~RayTraehqg. In Computer Graphics Prcr.eedings, pp. 145-154, August 1990.
[6]
LISCHINSKI, D.; TAMPIERI, E; GREENBERG, D. ~ Meshing for Accurate Radkmtty. In IEEE Computer Graphics and Applications, 12:6, November 1992, 25-39.
[7]
MITCHELL, Don; and NETTRAVALI, Arun. Reeomtruc(iom FUters in Comlmter Graphics. In Computer Graphics Proceedings, pp. 221-228, ACM SIG- GRAPH, August 1988.
[8]
M{~LLER, Tomas. Radkmlty Techniques for Vlrtual Reall~ - Faster Recom. struciimt ami Support for Levels ofDetniL WSCG'96, 12-161hFebmary 1996, Plzen, Czech Republic.
[9]
MOLNAR, Stevea; EYLES, John; POULTON, John. Plxelk~w:. High-Speed Remdering Using Image Compmittom, SIGGRAPH'92, vol. 26, no. 2, July 1992, p. 231-240.
[10]
MYSZKOWSKI, Karol;md KUNll, Tosiyasu L. Tegtu~~ mammaltemative for Mabiq Duflq Walktbt'eallb AnfmmtiOL In 5j~ Eumgmphics Workshop on Rendering (Proceedings), Darmstadt, ~y, June 13-15,1994.
[11]
RATLIFF, F. ColloursaltdContradScientiftc ~226(6).'91-101,Jalg 1972.
[12]
SGI White Paper.
[13]
SILLION, Fran~x)isX. IadPUECH, Claude. RadimltyamdOlelmlnlmdm- Morgan Kaufmann, 1994.

Cited By

View all
  • (2024)Perceptions of Hybrid Lighting for Virtual RealityProceedings of the ACM on Computer Graphics and Interactive Techniques10.1145/36512927:1(1-20)Online publication date: 13-May-2024
  • (2020)Realistic Lighting for Interactive Applications Using Semi-Dynamic Light MapsThe Computer Games Journal10.1007/s40869-020-00116-29:4(421-452)Online publication date: 31-Oct-2020
  • (2016)Texture space caching and reconstruction for ray tracingACM Transactions on Graphics10.1145/2980179.298240735:6(1-13)Online publication date: 5-Dec-2016
  • Show More Cited By

Recommendations

Comments

Information & Contributors

Information

Published In

cover image ACM Conferences
I3D '97: Proceedings of the 1997 symposium on Interactive 3D graphics
April 1997
197 pages
ISBN:0897918843
DOI:10.1145/253284
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Sponsors

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 30 April 1997

Permissions

Request permissions for this article.

Check for updates

Qualifiers

  • Article

Conference

SI3D97
Sponsor:
SI3D97: 1997 Symposium on Interactive 3D Graphics
April 27 - 30, 1997
Rhode Island, Providence, USA

Acceptance Rates

I3D '97 Paper Acceptance Rate 24 of 85 submissions, 28%;
Overall Acceptance Rate 148 of 485 submissions, 31%

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)31
  • Downloads (Last 6 weeks)11
Reflects downloads up to 21 Sep 2024

Other Metrics

Citations

Cited By

View all
  • (2024)Perceptions of Hybrid Lighting for Virtual RealityProceedings of the ACM on Computer Graphics and Interactive Techniques10.1145/36512927:1(1-20)Online publication date: 13-May-2024
  • (2020)Realistic Lighting for Interactive Applications Using Semi-Dynamic Light MapsThe Computer Games Journal10.1007/s40869-020-00116-29:4(421-452)Online publication date: 31-Oct-2020
  • (2016)Texture space caching and reconstruction for ray tracingACM Transactions on Graphics10.1145/2980179.298240735:6(1-13)Online publication date: 5-Dec-2016
  • (2011)Interactive Rendering of Globally Illuminated Glossy ScenesRendering Techniques ’9710.1007/978-3-7091-6858-5_9(93-102)Online publication date: 3-Sep-2011
  • (2011)Canned LightsourcesRendering Techniques ’9810.1007/978-3-7091-6453-2_27(293-300)Online publication date: 2-Aug-2011
  • (2008)GPU-Based Techniques for Global Illumination EffectsSynthesis Lectures on Computer Graphics and Animation10.2200/S00107ED1V01Y200801CGR0042:1(1-275)Online publication date: Jan-2008
  • (2007)Phase space renderingProceedings of the 3rd international conference on Advances in visual computing - Volume Part II10.5555/1779090.1779165(691-700)Online publication date: 26-Nov-2007
  • (2007)Phase Space RenderingAdvances in Visual Computing10.1007/978-3-540-76856-2_68(691-700)Online publication date: 2007
  • (2005)Stochastic glossy global illumination on the GPUProceedings of the 21st Spring Conference on Computer Graphics10.1145/1090122.1090153(187-193)Online publication date: 12-May-2005
  • (2003)Fast, Realistic Lighting for Video GamesIEEE Computer Graphics and Applications10.1109/MCG.2003.119826323:3(54-64)Online publication date: 1-May-2003
  • Show More Cited By

View Options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Get Access

Login options

Media

Figures

Other

Tables

Share

Share

Share this Publication link

Share on social media