Advertisement

Latest leveldesign Activity

We are seeking talented Unity Developers and 3D Artists to join us in building Greater Powers, a next-generation fantasy steampunk RPG for PS5, XBOX Series X, and PC.

About the Project :

Greater Powers is inspired by The Treasure Planet and set in a dynamic multiverse that players explore after death…

908 views
Advertisement
Tom Sloper
March 28, 2024 08:38 PM

Greetings, student! Welcome to GameDev.net. I read the title of your post and thought I could add something about what to prioritize in your levels. But then I read the body of your post and you didn't ask anything about levels. And by the wording of your final sentence (the question you're asking)…

3,356 views
treerex27
March 22, 2024 12:58 AM

Hello,

I am in the early phases of developing a level map prototype with interactive objects in Unreal Engine 5. I am thinking about utilizing simple AI logic for in-game entity behavior, in a way that they may act as some sort of threat/obstacle to the player's objectives. I have worked briefly wit…

3,926 views
How to do level design for a local multiplayer fighting game

pongu said:
Do I just create random levels and playtest them to see what works?

Yes, i would say.

You can do things like:
Adding power ups, but getting them requires to take a risk of being shoot easily.
Adding water, which slows players down, making them an easy target. Maybe they can't shoot til they …

5,224 views
DevDylan98
January 06, 2023 04:18 PM
Updated my games world to be more detailed and realistic
Large Treatment Room Flashlight On Flashlight UV Flashlight Off Patient Room Flashlight On Updates

Re-textured the rooms

Added new props and improved the old ones

Added new decals and improved the old ones

Re-designed the obstacles in the level to be more complex

Removed temp player model and replac…

19,476 views
Marntin
February 23, 2021 10:57 PM
The First Level
8,335 views
NekrosArts
January 07, 2020 03:16 PM
Grime & Gaslight | Devlog #6 ~ Environment Design & Level Design Video

Let´s talk about the way I created the level in the game engine Unity3D.  
 

Firstly, I had created a testscene where I have began to build a prototype. At  this point I already sketched a draft, how the level should look like. Keeping thin…

4,998 views
Advertisement
Advertisement