Latest esenthel Activity
I'd like to invite everyone to check out latest improvements and progress on Esenthel Game Engine.
Engine Link - https://esenthel.com/
Latest Progress Video, showcasing my game in development - World of Esenthel
Please share & donate if you can - https://esenthel.com/?id=store&cat=1
Please le…
@esenthel Those are som fast hands!
From what I understand, Kickstarter itself is often used as a marketing platform for finding investors/maximising Steam sales upon release. I guess a surefire way to get people onto your Kickstarter is to start some community with your fans and start interacting w…
I think that's enough for this thread. Locking. Start a new thread if there's more that needs to be said. Let's try to get along.
Gnollrunner said:
It definitely solves a technical problem nicely.
Game players / buyers don't have technical problems, though. That's my whole point!
Just run the napkin math: Assuming you have a 4km x 4km area to fill with compelling content, how many artist-hours does that take to build?
If you're b…
Esenthel Engine - http://esenthel.com/ - the Free and Open Source Game Engine
Now with Tonemapping support: Default/Esenthel, ACES LDR, ACES HDR. Enjoy!
OFF DEFAULT/ESENTHEL ACES HDR ACES LDR ACES LDR with increased Ambient LightEsenthel Engine huge update - Switch, vs Unreal/Unity, SuperRes, AO, MotionBlur, Bloom/Glow/Emissive
Esenthel Engine - http://esenthel.com/ - the Free and Open Source Game Engine
Just got a Huge Update:
#1) Nintendo Switch™ supportEsenthel Engine Nintendo Switch™ support is now complete and available to all Nintendo Authorized Developers.
Download Esenthel Engine from - https://github.com/Esenth…
Esenthel Engine the free and open source game engine is getting Nintendo Switch support.
Support is near completion and will be finished within a few weeks.
Let's make some games!
Join us at:
Esenthel Game Engine ( http://esenthel.com/ ) now has full support of PBR.
This includes realistic GGX specular, environment map, smoothness/roughness/gloss, reflectivity, multi-scattering energy preservation, Burley/Disney based diffuse shading.
It's a lot more advanced than the previous shading mod…
Esenthel Game Engine ( http://esenthel.com/ ) now has full support of PBR.
This includes realistic GGX specular, environment map, smoothness/roughness/gloss, reflectivity, multi-scattering energy preservation, Burley/Disney based diffuse shading.
It's a lot more advanced than the previous shadin…