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There are three common ways to organize this:
this is the devlog page of my upcoming game for more info join my discord https://discord.gg/NatqvfJbvt
SuperVGA said:
Vectors might be a more better, more forgiving fit if you want to add and remove enemies dynamically:
Unfortunately I haven't been able to find a tutorial as nice as the one provided by @kylotan .
Not on the go-to Cpp sites isocpp.org, cplusplus.com and en.cppreference.com, anyways.The …
In the case the link is missing for the video: https://youtu.be/8Aqs0DmJOMw
In the spirit of continuation (from last entry)In this stage of development, I wanted to prototype how the player would be able to move around in the game: Only using basic movements and actions that are available for all p…
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