Latest blender Activity
Figure 1: Atomic Blastman New Game Thumbnail
Meet The New Blastman ModelFigure 2: New Blue Blastman Model
Figure 3: Blastman poses and emotions chart
Character Design - What's new:- From now on, Atomic Blastman has a new …
Hi,
I’m a solo developer looking for a 3D artist to lend their support to a project. Currently building a demo for a b+w first-person monster-rampage horror game.
Grey box stage is all but done, but really in need of an artist now who can help to make sure the look and atmosphere of the game is…
This is my first try at a blog so go easy ;-) forgive the lengthy first post!
I started teaching myself Unity back during the first COVID-19 lockdown in the UK in March 2020. Loaded with a few Udemy courses I started on my Game Dev journey - properly. before hand, back in Aug 2018 I moved to a…
Bold plans require dedication that often falls into the league of the fantastical: Few would dare to tackle those, even less succeed in it… While the end is still yet to be seen, the idea of a walking creature of a beast, that only existed on paper for so long, has slowly taken its shape; over the …
Hello everyone
My name is Tomislav and iam searching for a job, project or basically anything where one can earn and get experience. I work in Blender and Substance painter for little more then 2 years and while i dont have some working experience i always learn new things and dont mind giving a cha…
https://youtu.be/U_DogX9_uEY
We are looking for volunteer animators with coding experience in Blender Game Engine to join our team for this Open World game project that is gradually coming together!
I mean it is kind of odd that they'd force that, but to anyone that shares the same views when it comes to modding and tampering, I don't think it will be a problem @fleabay. I hadn't mentioned it here in this post but I do intend to make modding and customization tools for the game(s) open to it's…
I am commenting to add some photos of the game.
This update was one of the most fun I've had in a long time! So buckle up, as I guide you through how the “your actions change the world” trope was extended to the player character, and how it changed the entirety of this update, from start to finish!
You can also skip to the very end, for the TL;DR…
So-o after finishing the base of the player controller (from last time), I thought to give myself a little break, and do something less demanding and more fun: in the form of creating some custom cursor animations. Well, suffice to say that I was in for a treat! Can't show you much (af…
A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.
https://www.collabora.com/news-and-blog/news-and-events/service-process-and-…
Bforartists 2.0 has been announced.
The milestone release includes a number of changes over the 1.0 release, including bug fixes and improvements:
- File Browser – Filter icon missing
- Properties Editor – View Layer – Left alight check boxes in Eevee mode
- Missing srna warning in the armature menu
- Ma…