Latest battle Activity
Battle system for my browser-based MMO strategy game – a modern take on Travian/Ikariam/Tribal Wars!
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I tend to shy away from permadeath as a mechanic, it feels like invalidating hours of progress based on a mistake that may have only taken a few seconds. In your case you could have battles take on a sort of wager system, where players pit money or even certain cards against each other. That way lo…
@Phoeniix also, all your code is way too much to read in a forum.
If you have a particular query you want help with, then all you need to post is:
@fleabay sorry if our game is named after another game, but our game is a tower rush game not an FPS game