Latest #a42games Activity
I'm guilty of writing unmodular / procedural code, and I should know better… I've been coding for decades now.
Anyway, I agree that making the code readable is the holy grail of elite programming.
If you know Unreal Engine 4, why don't you try to emulate some of that functionality using OpenGL 4?
if(0…
My name's Anastasia, I released my game on iOS a few days ago and I'm gonna share a story of what did I pass through to do this.The story of struggle, suffering and drama ? and a guide on how you shouldn't make games ?
https://gamedev.net/blogs/entry/2268929-long-journey-of-me-and-my-small-game/
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