Spine 3.8, the latest version of the 2D animation tool for games, is now available with a host of new features.
Highlights include:
- Mesh Tracing: trace an image to generate a mesh for you automatically
- Polygonal texture packing: Pack images as tightly as possible using mesh attachment vertices to fit more images into each texture atlas page
- Skin bones and constraints: skins can now have bones and constraints that are only active when the skin is active
- And more
Check out the announcement blog post here for more information.