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Unity 2019.2 Available - Improvements to Artist Tools, Graphics, Workflows, and More

Started by July 30, 2019 04:45 PM
0 comments, last by khawk 5 years, 3 months ago

Unity 2019.2 is now available for download.

Highlights include:

Artist Tools

  • Polybrush: Now available as a preview package, this versatile tool lets developers sculpt complex shapes from any 3D model, position detail meshes, paint in custom lighting or coloring, and blend textures across meshes directly in the Editor. 
  • ProBuilder 4.0: The latest version of ProBuilder, Unity’s unique hybrid of 3D modeling and level-design tools, ships as verified with 2019.2. The latest version includes multiple improvements aimed at making it easier for rapid iteration and prototyping. 

Next-Level Rendering 

  • Lightweight Render Pipeline (LWRP): Unity 2019.2 adds OpenGL support to Unity’s Scriptable Render Pipeline batcher for iOS and Android, improving CPU performance for objects using LWRP. The new version also adds the experimental 2D Renderer, which contains 2D Pixel Perfect and the new 2D Lights, to the LWRP, helping developers creating in 2D achieve the right look when designing their 2D games.   
  • High Definition Render Pipeline (HDRP): Unity brings gorgeous graphics to VR developers with support for Windows 10 or Direct3d11-based VR projects.
  • Lightmapping: Unity 2019.2 now supports the Intel Open Image Denoise library and improved performance for the NVIDIA OptiX AI Denoiser. Additionally, lightmap denoising now works on all Editor platforms regardless of GPU manufacturer.

The Editor has also been modified to be more modular with several existing features now available as packages such as Ads, Unity UI, 2D Sprite Editor, and 2D Tilemap Editor.

Learn more from the full blog post or watch the video below:

 


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