Dev diary: blunderbuss - Redemption of the Damned dev diaries - GameDev.net

Dev diary: blunderbuss

Published November 23, 2021
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In #RoD, players head to the Europe of 16–17 centuries - a period of wars and revolutions. Thirty Years' War and Eighty Years' War, Franco-Spanish and Italian wards, English Civil War etc.

Of course, these events took place in the same time with the successes and failures in the development of hand-held firearms, with the usage of developments of the gun industry that have passed from the previous centuries.

This is the time of the wheellock from Leonardo da Vinci, cumbersome and not so accurate military pistols, smoldering wicks, outdated and aging weapon created a century or two earlier, in particular, the blunderbuss.

Blunderbuss is the melee weapon of the 16th - mid-19th centuries, the prototype of modern civilian, hunting and military combat shotguns, having one common design feature - a funnel-shaped or flat-conical extension at the end of the barrel.

Please, check its implementation, and also tell us what kind of weapon of this historical period would you like to see in the game?

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