"Note to self: Pasty-skinned programmers ought not stand in the Mojave desert for multiple hours."
- John Carmack

Renegade Ops
Wednesday, September 14, 2011 | Permalink

Today we're launching another game, Renegade Ops just went live for consoles, and the PC version is coming to Steam shortly. And by "we" I mean my fellow colleagues here at Avalanche Studios. I am not and have not been part of the Renegade Ops team, so my main contribution has been my constant "is it done yet?" nagging and dropping a few puns on occasion at their desks. Despite not being on the team I'm very excited about this title. It's just plainly a cool game. I'll have to wait for another little while though, because I'll be playing on the PC. The game was developed by a small team with a small budget and shorter development time than usual, so I'm impressed with what they have been able to accomplish. And best of all is that it also comes at a small price tag. €13 on Steam, or €25 for a pack of 4 for those of you who want to play online co-op.

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ewerybody
Thursday, September 15, 2011

Oh yea thats looking very promising!
xploshns!!

But you didn't even contribute to any graphics code? I can't believe ;]

MJP
Friday, September 16, 2011

Congrats on the release! I played the game back at E3, and it was a lot of fun.

Mad
Sunday, September 18, 2011

Please go over there are ask them when its out for PC again Can't wait to play it.

Humus
Monday, September 19, 2011

ewerybody, well, there is almost certainly code in there that I wrote, but that code would have been written back in the Just Cause 2 days and inherited by the project. Alternatively slipped in through cross-project integrations. But I never worked directly on the project.

Bjorke
Friday, September 30, 2011

So based on the same engine base as Just Cause 2? Has a bit of that "visual feeli" in the video clips. Downloading now....