Ani2Pov v0.92
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Ani2Pov converts .an8 files from Anim8or to PovRay files, MilkShape3d (.ms3d and .txt), .SMD (Half-Life), Collada (.dae), Ogre 3D (.mesh), Irrlicht 3D (.irrmesh), ASE (.ase), AC3D (.ac) and VideoScape files (.obj). It can also convert several file formats to Anim8or. This software is free and under the GPL v3 license.
Anim8or is a great free 3D Modelling program. PovRay is a great free RayTracing Renderer.
Ani2Pov support .an8 files from Anim8or v0.85 to v0.97 Preview.
Requires: Windows XP/Vista/Seven
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File format supported
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Ani2Pov can import several file format to Anim8or (using ASSIMP, an Open Source library to import various well-known 3D model formats in a uniform manner ). It can also export .an8 file to several file format. Animations can only be converted from Anim8or (Skinned meshes sequences) to Milkshape 3D (.ms3d,.txt) and SMD (.smd).
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Anim8or (.an8)
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ASSIMP (.*)
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Pov (.pov;.inc)
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Collada (.dae)
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ASE (.ase)
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AC3D (.a3d)
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Ogre (.xml)
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Irrlicht (.irrmesh)
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MilkShape (.ms3d;.txt)
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Half-Life (.smd)
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VideoScape (.obj)
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Anim8or
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ASSIMP
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VideoScape
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File format supported by ASSIMP
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Common interchange formats:
Collada ( *.dae )
Blender 3d ( *.blend )
3D Studio Max 3DS ( *.3ds )
3D Studio Max ASE ( *.ase )
Wavefront Object ( *.obj )
Stanford Polygon Library ( *.ply )
AutoCAD DXF ( *.dxf )
LightWave ( *.lwo )
Modo ( .lxo )
Stereolithography ( *.stl )
AC3D ( *.ac )
Milkshape 3D ( .ms3d )
TrueSpace ( .cob,.scn ) (limited support)
Game file formats:
Valve Model ( *.smd,*.vta )
Quake I ( *.mdl )
Quake II ( *.md2 )
Quake III ( *.md3 )
Quake III BSP ( .pk3 )
Return to Castle Wolfenstein ( *.mdc )
Doom 3 ( *.md5 )
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Other file formats:
DirectX X ( *.x ).
BlitzBasic 3D ( .b3d )
Quick3D ( *.q3d ).
Ogre XML ( .mesh.xml )
Irrlicht Mesh ( *.irrmesh ).
Irrlicht Scene ( *.irr ). (limited support)
Neutral File Format ( *.nff )
Sense8 WorldToolKit ( *.nff )
Object File Format ( *.off )
PovRAY Raw ( *.raw )
Terragen Terrain ( *.ter )
3D GameStudio ( *.mdl )
3D GameStudio Terrain ( *.hmp )
Izware Nendo ( .ndo )
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Last news
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27 April 2011
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Ani2Pov v0.92 is available
Several bugs fixed.
New file formats supported.
Please read the manual.
I can't do a lot of tests. Please report any bugs.
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1 February 2010
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Ani2Pov v0.91 is available
Bugs fixed with weights of figures having several meshes.
Please read the manual.
I can't do a lot of tests. Please report any bugs.
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17 January 2010
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Ani2Pov v0.90 is available
Warning: This new version recquires the Visual C++ 2008 redistributable.
Several bugs have been fixed for animated sequences export.
Ani2Pov can now export Anim8or files to Ogre3D (.mesh and basic .material in XML format) and Irrlicht 3D (.irrmesh). Animations are not supported yet.
Please read the manual.
I can't do a lot of tests. Please report any bugs.
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22 December 2009
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Ani2Pov v0.85 is available
Ani2Pov can now import objects from different file format.
Please read the manual.
I have not done a lot of tests. Please report any bugs.
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20 December 2009
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Ani2Pov v0.80 is available
Ani2Pov can now export objects and scenes in Collada file format (.dae).
Animations are not supported.
Some features of Anim8or are not exported yet (such as CubeMap, skybox,...).
Please read the manual.
I have not done a lot of tests. Please report any bugs.
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Ani2Pov needs you !
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Bug reports and feedkacks are necessary to fix bugs and update this file converter. I do not have the time to do all the tests which are necessary to make the perfect file converter.
My e-mail.
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How to contribute
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Report bugs
Add new classes to export .an8 files to more file formats: .cal3d, .md5, .md2, yafray, Collada, FBX ...
Port Ani2Pov to other operating systemes
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License
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Ani2Pov is under the GPL v3 License. see http://www.gnu.org/licenses/
Some parts of Ani2Pov depend on source code which are under another license (example: Liban8).
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