ECE498 Project: Ray Tracing Algorithms
- Ray Tracing on a Stream Processor
- Ray Tracing on the Cell Processor
- Interactive k-D Tree GPU Raytracing
- Fast GPU Ray Tracing of Dynamic Meshes using Geometry Images
- Ray Tracing Quaternion Julia Sets on the GPU
- A Comparison of Acceleration Structures for GPU Assisted Ray Tracing
- Ray Tracing on GPU
- Beyond Triangles: A Simple Framework For Hardware-Accelerated Non-Triangular Primitives
- Ray Tracing on Programmable Graphics Hardware
- GPU-RT
- Design for Parallel Interactive Ray Tracing Systems
- Ray Tracing News
- Rendering Complex Scenes with Memory-Coherent Ray Tracing
- An Analysis of Ray Tracing Bandwidth Consumption
- Tachyon (CPU-based parallel ray tracer written by project mentor John Stone)
- Simpler ray tracing code snippets available on-demand.