VMD-L Mailing List
From: John Stone (johns_at_ks.uiuc.edu)
Date: Thu Dec 08 2005 - 16:45:16 CST
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Hi,
Raster3D can't do 3-D texturing at all as of the most recent versions
that I'm aware of. The most recent versions of MacOS X still have a
bug with 3-D texturing, but I'm in contact with Apple engineering and
I hope to have a solution for this sometime soon. They have reproduced
the 3-D texturing problem at Apple but we don't know how to fix or
workaround the problem for VMD yet.
John Stone
vmd_at_ks.uiuc.edu
On Wed, Dec 07, 2005 at 12:28:32PM -0600, Mamoru Yamanishi wrote:
> Hello All,
>
> I have couple of problems. Since I am new to VMD, I can not
> distinguish the problems are relating to my usage, my environments,
> or limitation of VMD.
>
> 1) MacOS X version did not show "VOLUME" coloring.
>
> I tested both 1.8.3 and 1.8.4a22 on MacOS X (10.3.4).
>
> I calculated sspl.dx and pot.dx on another environment (IA32 Linux)
> and wanted to visualize an electrostatic potential surface on
> MacOS X.
>
> I loaded both *.dx files and chose "sspl.dx" as "Data Set" and
> "pot.dx" as "Volume" coloring method. However, the solvent
> accessible surface was monochrome. I also adjusted
> parameters under "Trajectory", but it had not changed.
>
> What I did on MacOS X was the same way to show
> a colored electrosttic potential surface on Linux environment.
>
> My questions are: Are there any incompatibility of *.dx file between
> MacOS X and IA32 Linux? Do I need to change parameters in MacOS X
> version of VMD?
>
> 2) Raster3D output was monochrome.
>
> I tested only 1.8.4a22 on IA32 Linux.
>
> I wanted to generate Raster3D output of an electrostatic potential surface.
> I could show colored surface using sspl.dx and pot.dx files.
>
> I chose "Raster3D" under "Render controls dialog, and "plot.r3d"
> was generated. However, the rendered file was black&white (monochrome).
>
> I wonder whether "plot.r3d" was generated as monochrome or my render
> command didn't work. The axis was rendered in color, and other type of
> representation, for example "tube", gave what I expected.
>
> The "render" command in Raster3D was modified to render huge objects.
> Its version is 2.7c.
>
> Please give me any suggestions.
> --
> Mamoru Yamanishi, Ph.D. <myamanishi3_at_unl.edu>
> Research Assistant Professor
> Dr. Banerjee's Lab., Biochemistry Department
> University of Nebraska-Lincoln
-- NIH Resource for Macromolecular Modeling and Bioinformatics Beckman Institute for Advanced Science and Technology University of Illinois, 405 N. Mathews Ave, Urbana, IL 61801 Email: johns_at_ks.uiuc.edu Phone: 217-244-3349 WWW: http://www.ks.uiuc.edu/~johns/ Fax: 217-244-6078
- Next message: John Stone: "Re: calling scripts from the command line"
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- In reply to: Mamoru Yamanishi: "Two questions: MacOS X and Raster3D output"
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