VMD-L Mailing List
From: Cosmin ROMAN (cosmin.roman_at_imag.fr)
Date: Wed May 05 2004 - 10:55:19 CDT
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Hello,
Is there any possibility (or trick) to dynamically create and destroy atoms during an animation in VMD? For instance when simulating open systems one would often find himself in such a situation, i.e. having atoms going in and out of the simulation box continuously. Also, the bonds in this case should be updated dynamically. Can one set the number of atoms and the bonds for each frame individually? (When I am talking about dynamic bonds I am not referring to the drawing method having this name but rather to a more controllable version in which the user could provide the full list of bonds per frame.)
My input file is a generalized multi-frame XYZ file having different atom number and species for each frame.
Thank you for your support and patience,
Regards,
Cosmin
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Cosmin ROMAN, Ph.D. Student.
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- Next message: Axel Kohlmeyer: "Re: variable atom number and dynamic bonds"
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- Reply: Axel Kohlmeyer: "Re: variable atom number and dynamic bonds"
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