act_on_command(int, Command *) | UIObject | [inline, virtual] |
active() const | UIObject | [inline] |
anim_dir(AnimDir ad) | Animation | [inline] |
anim_dir() const | Animation | [inline] |
ANIM_FORWARD enum value | Animation | |
ANIM_FORWARD1 enum value | Animation | |
ANIM_LOOP enum value | Animation | |
ANIM_ONCE enum value | Animation | |
ANIM_PAUSE enum value | Animation | |
ANIM_REVERSE enum value | Animation | |
ANIM_REVERSE1 enum value | Animation | |
ANIM_ROCK enum value | Animation | |
anim_style(AnimStyle as) | Animation | |
anim_style() const | Animation | [inline] |
ANIM_TOTAL_DIRS enum value | Animation | |
ANIM_TOTAL_STYLES enum value | Animation | |
Animation(VMDApp *) | Animation | |
AnimDir enum name | Animation | |
AnimStyle enum name | Animation | |
app | UIObject | [protected] |
check_event() | Animation | [virtual] |
cmdQueue | UIObject | [protected] |
command_wanted(int cmd) | UIObject | [protected] |
do_off() | UIObject | [inline, protected, virtual] |
do_on() | UIObject | [inline, protected, virtual] |
frame() | Animation | [inline] |
goto_frame(int fr) | Animation | |
make_callbacks | UIObject | [protected] |
num() | Animation | [inline] |
Off() | UIObject | [inline] |
On() | UIObject | [inline] |
reset() | UIObject | [inline, protected, virtual] |
runcommand(Command *) | UIObject | [protected] |
set_callbacks(int on) | UIObject | [inline] |
skip(int newsk) | Animation | |
skip() const | Animation | [inline] |
speed(float newsp) | Animation | |
speed() const | Animation | [inline] |
UIObject(VMDApp *) | UIObject | |
want_command(int cmd) | UIObject | [inline] |
~UIObject(void) | UIObject | [virtual] |