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00020
00021 #ifndef MayaDISPLAYDEVICE
00022 #define MayaDISPLAYDEVICE
00023
00024 #include <stdio.h>
00025 #include "FileRenderer.h"
00026
00028 class MayaDisplayDevice : public FileRenderer {
00029 private:
00030 int objnameindex;
00031 int oldColorIndex;
00032 int oldMaterialIndex;
00033 int oldMaterialState;
00034 void write_material_block(void);
00035 void write_cindexmaterial(const char *, int, int);
00036 void write_colormaterial(float *, int);
00037
00038 protected:
00039 void beginrepgeomgroup(const char *);
00040 void comment(const char *);
00041 void line(float *xyz1, float *xyz2);
00042 void point(float *xyz);
00043 void sphere(float *xyzr);
00044 void triangle(const float *, const float *, const float *,
00045 const float *, const float *, const float *);
00046 #if 0
00047 void tricolor(const float * xyz1, const float * xyz2, const float * xyz3,
00048 const float * n1, const float * n2, const float * n3,
00049 const float * c1, const float * c2, const float * c3);
00050 #endif
00051
00052 public:
00053 MayaDisplayDevice(void);
00054 virtual ~MayaDisplayDevice(void);
00055 virtual int open_file(const char *filename);
00056 virtual void close_file(void);
00057 void write_header (void);
00058 void write_trailer(void);
00059 };
00060
00061 #endif
00062