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Isosurface
The `Isosurface' representation computes and draws a surface within
a volumetric data field, on a 3-D surface corresponding to points
with a single scalar value.
There are several settings which control how the isosurface is displayed.
- Data Set - This control selects which volume dataset is used for the
isosurface calculation, since a given molecule can contain multiple
volumetric data sets.
- Isovalue - The Isovalue control selects the value for which the
isosurface will be computed. In the GUI, when dragging the isovalue slider,
the drawn isosurfaces are temporarily calculated at a lower resolution to
improve interactivity; to prevent this behavior, you can use the middle or
right button (or the control/shift/alt modifier keys) while dragging the slider.
- Draw - This can be set to Points, Shaded Points,
Wireframe, or Solid Surface. The default drawing mode is
Points. When viewing very dense isosurfaces of huge volumetric
maps, the Shaded Points drawing method can be an excellent compromise
between the speed of the Points method and the quality of the
Solid Surface method.
- Boundary - Setting the boundary to Box causes the volume data
bounding box and coordinate axes to be drawn rather than the isosurface for
the data. This is often useful when first working with volumetric data, and
checking that the coordinate systems of the volume data and the molecule
match.
- Step - This setting can be used to greatly reduce
the resolution of the generated isosurface, by skipping voxels.
- Size - This sets the thickness of the point and
line based isosurface representations.
This and other volumetric display features will be greatly expanded in
forthcoming releases of VMD.
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