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display
Change various aspects of the graphical display window. For
information about the options, see the section describing the
Display window.
- get < backgroundgradient |
eyesep | focallength | height |
distance | antialias | depthcue |
culling | rendermode | size | stereo |
projection | nearclip | farclip |
cuestart | cueend | cuedensity | cuemode
shadows | ambientocclusion | aoambient | aodirect |
dof | dof_fnumber | dof_focaldist |
backgroundgradient >:
Return the current value of the requested option.
- get < rendermodes | stereomodes | projections |: Return a list of the available values for the given
options.
(See section 5.4.6 and
chapter 7
for more information.)
- antialias < on | off >: Turn
antialiasing on or off.
- ambientocclusion < on | off >: Turn
ambient occlusion lighting on or off. This only affects renderers
that support ambient occlusion lighting. It will have no visible effect
on the interactive VMD display or on renderers that don't support it.
At present, only the Tachyon and TachyonInternal renderers are capable
of ambient occlusion lighting.
- aoambient value:
Set ambient occlusion lighting factor to value.
Useful values tend to range from 0.7 to 1.0.
At present, only the Tachyon and TachyonInternal renderers are capable
of ambient occlusion lighting.
- aodirect value:
Set ambient occlusion direct lighting rescaling factor to value.
Useful values tend to range from 0.0 to 0.4.
At present, only the Tachyon and TachyonInternal renderers are capable
of ambient occlusion lighting.
- dof < on | off >:
Turn depth of field focal blur on or off. This only affects renderers
that support depth of field. It will have no visible effect
on the interactive VMD display or on renderers that don't support it.
At present, only the various Tachyon and POV-Ray renderers are capable
of depth of field.
- dof_fnumber value:
Set depth of field aperture f/stop number to value.
Useful values fall over a broad range from f/30 to f/1000 due
to the reciprocal relationship between the f/stop number and the
resulting the size of the blur aperture. The blur aperture
relates directly to the size of out of focus bokeh effects in the
final rendered image.
At present, only the various Tachyon and POV-Ray renderers are capable
of depth of field.
- dof_focaldist value:
Set depth of field focal plane distance to value.
Useful values fall over a broad range from f/30 to f/1000.
At present, only the various Tachyon and POV-Ray renderers are capable
of depth of field.
- backgroundgradient < on | off >:
Enable or disable the gradient background.
- culling < on | off >: Turn backface culling on or off.
- depthcue < on | off >: Turn depth cueing on or off.
- eyesep value: Set the eye separation to value.
- fps < on | off >: Turn frames-per-second
indicator on or off.
- focallength value: Set the focal length to value.
- height value: Set the screen height to value.
- distance value: Set the screen distance to value.
- nearclip < set | add > value: Add or set near clipping plane position to it value.
- farclip < set | add > value: Add or set far clipping plane position to value.
- projection < perspective | orthographic >: Set the projection mode to mode.
- rendermode < Normal | GLSL | Acrobat3D >:
Set the rendering mode to mode.
This parameter allows the use of various OpenGL extensions to implement
alpha-blended transparency, or programmable shading for higher quality
molecular graphics. The default rendering mode does not enable these
features since they significantly alter the rendering and performance
characteristics of VMD when they are enabled. The Acrobat3D mode is
used to allow successful capture of molecular geometry into Acrobat3D.
- resetview: Reset the view.
- resize valueX valueY: Set the size of the
display window to valueX
valueY.
- reposition valueX valueY: Set the position of
the upper-left corner of the display window to valueX
valueY pixels from the lower-left corner of the screen.
- shadows < on | off >:
Turn shadow rendering on or off. This only affects renderers
that support control of shadow rendering. It will have no visible effect
on the interactive VMD display or on renderers that don't support it.
At present, only the Tachyon and TachyonInternal renderers are capable
of controlling the shadow rendering mode.
- stereo mode: Set the stereo mode to mode.
- update: Force a display update. Used if the display
update is off or to force a redraw. This does not necessarily take care
of resizing the display window or using the GUI while the display
update is turned off.
- update on: Turn display update on.
- update off: Turn display update off. By default VMD does the
display updates constantly. Sometimes it is beneficial to turn the turn
the display updates off. This prevents VMD from redrawing the scene
as a response to every change, thus saving time while doing changes of
representations. See the VMD script library for examples of use.
- update status: Return the display update status (on or off).
- update ui: Similar to display update, but also forces
updates of the GUI windows. The windowed interface is subject to the
following behavior: if the display update is set to off and
actions (such as, e.g., iconify/deiconify)
have been performed to the windows, the windows do not get updated
by just display update command, whereas display update ui
forces both updates to happen. Tk does not seem to have this problem,
so this option will become obsolete after switching to Tk graphics user
interface.
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