We want the UK to remain a great place to start a games business and invest in creative content. Globally the video games industry is set to be worth £200bn by 2025 – more than the film and recorded music sectors combined. Without support for sustainable growth the UK is at risk of losing out to European and International competitors. The next government has a unique opportunity to champion the industry and supercharge its growth. That's why we're calling on the next Government to commit to a competitive tax reliefs, enabling the next generation of games to be made here in the UK. https://zurl.co/6nYq
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Today we're proud to launch the Video Games Industry Manifesto, which urges the next government to support the UK games industry in a three-pronged approach: 🎓 Prioritising the skills agenda 💸 Improving access to funding 🧠 Developing smart regulation We estimate that these critical barriers to growth cost the country £133 million in lost GVA annually. The government must work with the games industry to help it reach its full potential - a move that will pay off for the rest of the economy too. Read our recommendations now 👇 https://lnkd.in/eCz-7BKT
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The Australian Government isn't playing games when it comes to supporting booming digital industries. The Digital Games Tax Offset allows eligible businesses to offset 30% of the company's total qualifying Australian development expenditure related to the gaming industry incurred from July 1 2022. Companies can claim up to $20 million per company per year. There are also state based tax incentives of 10% in South Australia, Victoria & New South Wales, and 15% in Queensland on top of this federal support. What are your thoughts on investing in the Australian online gaming industry? https://lnkd.in/gPtCFuXX . . . #TheCollectiveTeam #SydneyAccountants #CharteredAccountants #Accountants
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Tax Offset: A Game-Changer for Australian Game Developers Australian Digital Games Tax Offset (DGTO): Fuelling growth in gaming industry, providing financial incentives to local developers, attracting investment, and positioning Australia as a game development hub. Checkout blog below⬇️⬇️⬇️ https://hubs.ly/Q01ZThjg0 #DolmanBateman #DGTOAustralia #GameDevelopmentBoost #GameIndustryTaxOffset #GamingIndustryGrowth
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What is Video Games Tax Relief (VGTR)? Video Games Tax Relief (VGTR) is designed specifically for UK-based game companies. It offers relief against expenses incurred in designing, producing, and testing a “British” video game. The relief targets ‘core expenditure,’ which includes costs directly related to the production of a game, such as voice acting, music, and quality assurance, but excludes marketing and most prototyping costs. Companies can claim up to 80% of the total core expenditure, with at least 25% of this expenditure needing to be incurred within the UK or the European Economic Area (EEA). For more information on VGTR eligibility, rates and rules, download our ultimate guide to Video Games Tax Relief here > https://bit.ly/3Xhmd0H #Brighton #VGTR #VideoGames #IndieDevs
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Did you know there's a digital games tax offset for Australian companies that develop digital games? Find out if you're eligible for the tax offset here: https://bit.ly/3R1Fpg3
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I spoke with The Currency after hosting the a panel at NEXUS Dublin about Irelands potential and challenges as a stand alone market - this is true not just for gaming but for many industries… unrealised potential is not a terrible prob element have: ✂️_____________________ From the article: How to effectively market Ireland is on the mind of Tim Lion, who until recently was head of EMEA games marketing at Meta. Lion told The Currency that there’s a need to make Ireland stand out among the pack in Europe. “How do we establish a reputation as a hub for creation of and distribution of games in Ireland? I hesitate to be cynical but I worry sometimes that we hide our ability a little bit,” he said. “I look at the way that market regions are broken down. When you look at EMEA, almost always Ireland is UK/Ireland in almost every organisation. You’re talking five million people versus 60 million people, Ireland doesn’t really get treated as a separate industry,” he said. “I think since Brexit there’s a real opportunity to seize on that as well, being the only English-speaking country in the European Union, proximity to the west coast of the US and now the tax credit.” ✂️________________________
From talent to tax breaks, the games sector wants to make good on its potential NEXUS Dublin, a recent gathering of Irish games industry pros, took the pulse of the sector in Ireland, finding a challenging environment but one with plenty of opportunity. Jonathan Keane talks to Nikki Lannen, Sylvain Doreau, Conall Ennis, Tim Lion and Brenda Romero. Article is free to read: https://lnkd.in/eufvCSXj
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Combined Federal and State Funding for Games Made in Germany announced The Federal Government will revise the current system of games funding and introduce a funding grant to be financed jointly by the Federal Government (Bund) and the federal states (Länder). It is not yet known exactly how these new funding grants, will be structured. However, this plan shows that the federal government considers the games industry to be important for Germany's economic and technological future. Felix Falk, Managing Director of game - the German Games Industry Association (game – Verband der deutschen Games-Branche e.V.): "The growth initiative presented today by the Federal Government is a strong commitment and signal for Germany as a games location: never before have all three coalition partners spoken out so clearly in favour of the timely introduction of a tax incentive for games, which is to be implemented together with the federal states. (...)" https://lnkd.in/eAtVfTzV
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France is at it again, with a regulatory framework dedicated to games integrating non-fungible tokens and monetisation models based on digital assets. Check out out alert with Lucas Nicolet-Serra >> #NFT #Blockchain #VideoGames #RegulatingAnyStealingOfTheirProperty #NonRivalGoodsYall
Read our alert on the French Parliament implementing a regime for NFT games Reach out to us for more information. Claude-Etienne Armingaud, CIPP/E Camille Scarparo Raphael Bloch Thibaut Gribelin Samuel Boccara Drew Hinkes Jeremy M. McLaughlin Jay Lee Kai Zhang
French Parliament Takes Steps to Regulate NFT Games
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🇪🇺 Europe is discussing the regulation of loot boxes in video games 🎮 While Spain is implementing age restrictions, and Austria is pursuing a legal channel, in Germany, the government wants to take regulatory measures. The debates have already reached the Bundestag, and possible options will soon be discussed at the Federal Congress on gambling. 🦘 Earlier the Australian government had already announced its intention to impose stricter restrictions on video games with content like loot boxes to protect children from their potential harm. 🗣 Can loot boxes in video games be equated to full-fledged gambling? #AffiliateMarketing #BonaFidesAffiliates
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Partner | Technology & Media | Interactive Entertainment | Connecting and helping companies grow in the UK and overseas
Indies have driven the growth of the video games industry in Australia over the last decade, with games now global hits. The industry has been supported well, with further industry growth forecast, supported by: 1) The Digital Games Tax Offset and State wage rebates of 10-15%, meaning up to 45% of the cost of games development can be reclaimed 2) A$12m funding for independent game makers through Screen Australia, over 4 years. Great to have conversations with RSM Australia on this fast growth creative sector, specifically Damian Sellitti Jessica Olivier Peter Xi Mathavan Param Aimee Whittingham and compare notes on how RSM UK is helping UK studios. The DGTO does make for an attractive investment proposition Down Under.
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Director @ Shared Intelligence | Public Service Change, Facilitation, Community Empowerment, Evaluation, Futures
1moGreat work Nick! Saw the BBC coverage of this and digi creative GCSE. Brilliant.