The Ukie team will be heading down to Develop:Brighton next week! We'll be there from 9th to 11th July so come and say hi and learn more about how we're championing the games industry. And don't forget our CEO Nick Poole will keynote at Develop:Brighton, sharing insights on industry trends, our support for devs, & how collective action can drive government support. #DevelopConf
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No one likes to waste time, - or money - Especially not when you're making your new promising videogame🎮 So, did you ever found yourself juggling multiple tasks, wishing you could clone yourself just to keep up with deadlines and demands? Well, today we’ll talk about 6 game-changing services that could power-up your studio's workflow. 🌟 #gamingindustry #externaldevelopment #GDC #gamedevelopment #partnership
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Disturbance in the Force: Roll7 (Take Two). Report: "Take-Two is shutting down OlliOlli World developer Roll7 The award-winning studio is seemingly the latest victim of a sweeping cost reduction plan." (Chris Kerr) (May 2, 2024) Take-Two is reportedly shutting down OlliOlli World and Rollerdrome developer Roll7. That's according to Bloomberg, which claims to have seen a note sent to the UK studio from Take-Two outlining those closure plans and employee severance agreements. Take-Two acquired Roll7 back in November 2021 for an undisclosed fee but has now seemingly decided to sacrifice the award-winning studio as part of an ongoing cost reduction program. At the time of the acquisition, Take-Two said Roll7 would enrich its Private Division publishing label with its "wealth of development talent, creativity, and style." Take-Two's cost-cutting plans Now, with Take-Two looking to reduce its headcount by 5 percent just weeks after spending $460 million buying Gearbox from Embracer, it looks like Roll7 has been deemed surplus to requirements. The news comes shortly after a WARN notice filed in Washington revealed Take-Two would be making 70 layoffs in Seattle. That led many to wonder if Kerbal Space Program 2 developer Intercept Games had also been placed on the chopping block. Although Take-Two has refused to comment on the exact nature of those cuts, Bloomberg claims that Intercept is indeed being shuttered. In a statement issued to Game Developer shortly after that WARN notice was spotted, Take-Two said Kerbal Space Program 2 will continue receiving updates–indicating the early access space sim will endure for now. When pressed for on what the future holds for Intercept, Take-Two told us it has "nothing further to note." GameDeveloper: https://lnkd.in/gd3QfKcn #gameindustry #gamelayoffs #disturbanceintheforce #taketwo
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🕹️Gamesrecruit at Develop:Brighton! 🕹️ We're here and excited to connect on day two of the conference! 🎮✨ If you're attending, let's meet up to discuss game development trends, talent needs, or just to say hello! #Gamesrecruit #DevelopBrighton #GameDev #Networking
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"Oh I see! You are Optimising the Return on Invested Capital!" This stopped me cold - This sounded terribly boring! "Sir, I am in Video Games! I expand the horizons for the world's most creative industry! I #BridgeTheGap between genius Game Developers and industry actors like Incubators, Investors, Publishers and Trade Organisations!", I wanted to shout! "Optimising the Return on Invested Capital??" I work with Game Studios to facilitate Work Shops and Post Mortems! I work with Game Tech Companies to ensure they reach as many new game dev customers as possible I work with Incubators to help them expand their reach I work with Trade Organizations to make sure they get the best material into their reports I work with Game Investors to make sure they get the best bang for their buck! So, hmmm.. yes - I AM Optimising the Return on Invested Capital. Getting the Best bang for your invested Buck - That's what Radgivery does. With Pride
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If you cannot make the conference, watch the videos on YouTube. They share insite on how to work and think like a professional developer. Game Development combines all of the skills used in Product Development, Project Management and software development with a heavy emphasis on design. Being able to balance these disciplines is critical to creating healthy environments for teams to deliver products (game) that delight your customers (players). GDC allows aspiring game developers and producers to learn some of the tricks of the trade that AAA studios use to produce your favorite games. #GDC #xboxStudiosGameCampAlumni #Categoryzero #unrealengine5 #unity #gamedevelopment
Wanna learn how to switch your studio to a 4 day work week? Learn how Chandana Ekanayake from Outerloop Games shipped #thirstysuiters without crunch/burnout. Other micro talks from Lisette Titre-Montgomery Shana T Bryant 🎮 JC Lau Latoya Peterson On sustainable development for HUMANS! And how to grow and retain top talent with healthy production practices.
Why Attend | GDC | Game Developers Conference
gdconf.com
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Wanna learn how to switch your studio to a 4 day work week? Learn how Chandana Ekanayake from Outerloop Games shipped #thirstysuiters without crunch/burnout. Other micro talks from Lisette Titre-Montgomery Shana T Bryant 🎮 JC Lau Latoya Peterson On sustainable development for HUMANS! And how to grow and retain top talent with healthy production practices.
Why Attend | GDC | Game Developers Conference
gdconf.com
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What score out of 10 would Big Time Studios get if you surveyed all the top Founders, Players, Devs, KOLs, and VCs in web3? Check out The Chopping Block from Wolves DAO https://lnkd.in/gvkGQXSb
Wolves DAO on X
twitter.com
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Exciting news is just around the corner! Today, Alexandru Carbunariu shared his experience on not just surviving until the Stable Release, but also on effectively managing team workflow and building an international community. All the details are in the article on BlockchainGamer.biz.
How to build community through beta testing
https://www.blockchaingamer.biz
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https://lnkd.in/gASxgqNU It's a bloodbath in our Industry. This isn't all happening becuse it has to due to corporations being unprofitable, and it's certainly not the actual boots-on-the-ground developers. This is greed, and very poor decision making/ leadership in so many. If you've been doing this for a min you know. We all know. We know there are better more sustainable ways to make games. Many of us have even been lucky enough at times to have been a part of it. We know how to plan, budget, and assign the right people/ teams to achieve the best results in time and under budget. The systems in place does not allow it. It wants to just grind us with brute force over years and decades to get the result. Harder NOT smarter, and with no accountability or lessons learned. Worse thing that happens is you lay off, also known as mass firing with a bonus of a tax right off, and then ho from there. This happens enough and you sell to some larger company or just shutter the whole thing, and either start another future failed endeavor, or get a job where you get to wreck another company over time That is what is causing us to lose healthcare, our homes, uproot families, be unable to pay bills, go into more debt, and even in some truly tragic and horrible cases, lose our very lives. It won't just stop. It won't just get better. The system is not only working as intended, but extremely well. No one is coming to save us, but together, we can save ourselves. #workersrights #gamedevelopersmatter #gamedevelopersarepeople #equality #equity
Eidos Montreal lays off 97 staffers
gamesindustry.biz
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The busy expos are visited, the takeaways are counted, the working tasks are almost done and our Friday's 𝙏𝙚𝙖𝙢 𝙎𝙩𝙤𝙧𝙞𝙚𝙨 are finally here✌ The next team in our storyline is Betby's Technical Titans which craft the digital reality! 🤖 The 𝙏𝙚𝙘𝙝𝙣𝙞𝙘𝙖𝙡 𝙙𝙚𝙥𝙖𝙧𝙩𝙢𝙚𝙣𝙩 - 𝙩𝙝𝙚 𝙢𝙤𝙨𝙩 𝙥𝙤𝙥𝙪𝙡𝙖𝙩𝙚𝙙 𝙩𝙚𝙖𝙢 𝙤𝙣 𝙤𝙪𝙧 𝙧𝙤𝙨𝙩𝙚𝙧 - comprises of Q&A team, Backend, and Frontend, Engineers, and Infrastructure specialists. Behind-the-scene magic of codes, every button we click on the sportsbook or our site, smooth servers running and all aspects of brands' integrations - it's only a few points where the tech team puts its hand to. 🚀 The roots of Betby's Technical Department intertwine with the very birth of the company - 𝟐𝟎𝟏𝟖 🛎 The cumulative 𝙥𝙧𝙤𝙛𝙚𝙨𝙨𝙞𝙤𝙣𝙖𝙡 𝙚𝙭𝙥𝙚𝙧𝙞𝙚𝙣𝙘𝙚 of this team reaches a staggering 𝟕𝟎+ 𝙮𝙚𝙖𝙧𝙨 - each year adds to collective wisdom! 🎇 One of the 𝙗𝙞𝙜𝙜𝙚𝙨𝙩 𝙙𝙚𝙡𝙞𝙜𝙝𝙩𝙨 𝙬𝙖𝙨 𝙡𝙖𝙪𝙣𝙘𝙝𝙞𝙣𝙜 𝙞𝙣𝙩𝙤 𝙥𝙧𝙤𝙙𝙪𝙘𝙩𝙞𝙤𝙣, experiencing the first real clients and players. 🔔 An unwritten rule, a sacred pact even: "𝙉𝙤 𝘿𝙚𝙥𝙡𝙤𝙮 𝙁𝙧𝙞𝙙𝙖𝙮𝙨"! And deployment freeze before the Christmas holidays. 🎨 The talented pros in the technical department are skilled in hand-made crafts, adore diving, fancy travels, photography, board games, and all as one have a black belt in humor noir - 𝙗𝙚𝙝𝙞𝙣𝙙 𝙩𝙝𝙚 𝙘𝙤𝙙𝙚, 𝙩𝙖𝙡𝙚𝙣𝙩𝙨 𝙗𝙡𝙤𝙤𝙢 Every line of code, every algorithmic dance, and every solution crafted in the face of challenges echo their ongoing narrative—a story painted with ones and zeros is guided by a collective passion that illuminates the digital path of the department Happened to have any questions? Feel free to write us to contact@betby.com 📩 #betby #igaming #team #technitians #tech #betting #friday #digital
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