🚂 Teeny Tiny Trains is Now Live on Steam! 🎉 We're excited to share that Teeny Tiny Trains has officially launched on Steam! This release showcases the amazing work of our team and their commitment to bringing yet another awesome title to our collection! Here’s what you can look forward to: - Brain-Bending Puzzles: Challenge yourself with puzzles that start easy but soon ramp up in complexity. - Collectible Trains: Discover a variety of trains, from old-time classics to modern designs. - Nostalgic Gameplay: Enjoy the classic fun of train sets, designed for all ages. - Community Area: Connect with other players to create and share your own levels. 🔗 Explore Teeny Tiny Trains on Steam: https://lnkd.in/esirWHaj #indiegame #indiedev #puzzlegame #selfpublish #indiestudio #newrelease #cozygame
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This is more like my favorite puzzle released in the last few days, which really impressed me a lot.Block Roads is an innovative new puzzle game that masterfully combines elements from two popular titles: Block Blast by Hungry Studio from Minyu Hu , Vincent Mi , Jean Li and many others and Bus Jam by Rollic and NanoTribe GmbH. Block Blast has been a standout hit, garnering 12-13 million downloads every month for the past few months, thanks to its widely recognized mechanics. Meanwhile, Bus Jam has emerged as a current hot trend in the gaming world. Developed by Ezgi Evrensel from Skyway Games, Block Roads blends these successful elements into a unique time-based puzzle experience. Players must create pathways for colored characters to reach their corresponding bus stands, adding a fresh twist to well-loved gameplay mechanics. This seamless fusion of proven concepts and engaging new challenges makes Block Roads a must-try for puzzle game enthusiasts. NOTE - If you're interested in detailed market research on the current hybrid casual market, including insights on trends, successful strategies, and potential pitfalls, feel free to reach out to me at vamsi@nextbiggames.com. Data Source - AppMagic https://lnkd.in/gxQvetmR #hybridcasual #hypercasual #puzzle #mobilegames #rollic #gamedesign #gamedevelopment #gameart #casualgames
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Check out this game I Solomon Akhigbe created. Please drop a comment. We create beautiful 😍 things. #uiuxdesign #gamedesign #productdesign #appdesign #designcommunity #flappybird #mobileappdesign
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Hey, it's been some time since I last posted on here. I have moved on and settled on the Godot engine which suits the vision I have for my game. Cyanser: Lightspeed Superhero is a 2D indie character action game similar to Viewtiful Joe! Moveset and Dash variations with different power sets! Slow down or even stop time itself! Utilize super speed in style! Here is a clip of the prototyping done so far in development! #godot #gamedesign #gamedev #indiedev #indiegame
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Game prototype is starting to take shape. Here is a snippet of the life support room, still very basic but the building blocks are there. It’s slowly coming together now! #gameprototype #gamedev #gameart
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Developer of A Small Place, a peaceful exploration jam game inspired by A Short Hike and Observer Reticulan, an Observation Duty style game, Play Free Now on mathywathy.itch.io
In this video, I will show you how I used the Gameplay Abilities Plugin to create and demonstrate different movement abilities: Wall jumping, Crouch Sliding, Wall Running, and Quake style Bunny Hopping. You will see how these abilities can enhance the gameplay experience and create more possibilities for fun, because if it isn't fun, why bother? If you enjoyed this video and want to see more of my full games or prototypes, please check out this project on my GitHub and other projects on my Itch.io Creator Page. You will find the links in the bio. Thank you for watching and remember to keep it Unreal! What next, Rail Guns or On Rails... #sologamedev #prototyping #gameplayabilitiesplugin #unrealengine #unrealengine5 #gamedev
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Check out this game Solomon Akhigbe created. Please drop a comment. I create beautiful 😍 things. #uiuxdesign #gamedesign #productdesign #appdesign #designcommunity #flappybird #mobileappdesign
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Dungeon Crawler #1 🕯️🦇 🚀 Today we start working on Dungeon Crawler Game Jam 2024! This event has a diverse selection of themes: infinity, ancient ruins, solitude, and cosmic horror. Additionally, this jam requires grid-based gameplay with precise 90-degree turns. 🔗 Play the game here: https://lnkd.in/egh5_pjq 🖥️ Adding to the challenge, the game must be first-person, making this my first attempt at "3D" game development. While this may seem daunting, the restricted motion does make this a little easier. Developed exclusively in JS, CSS, and HTML, with zero dependencies, the code is available on GitHub. 🔗 Read the code here: https://lnkd.in/e7W8aVkv 💭 Tomorrow, we'll be elevating our 2D representation to immersive 3D landscapes. 🔗 Watch day #1 at: https://lnkd.in/esAxX5v5 #GameDev #IndieDev #CodingLife
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I've designed and implemented a card mini-game from scratch for Troubled Passage. The card game is playable at the tavern. The rules and mechanics are based on the game itself, so it feels a little familiar when you play it #gamedev #indiedev #unity3d #madewithunity #gamedesign
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🚀 Excited to share my latest project! 🚀 🚀 A 3D version of the classic Tetris game! 🚀 I've just integrated a 3D version of the original Tetris game into my website, now in beta. It's built using Next.js for a seamless and performant web experience, and Three.js for stunning 3D graphics. 🕹️ Key Features: • Smooth, real-time 3D rendering using threejs (a library for WebGL). • Intuitive gameplay with responsive controls. • Currently optimized for desktop only (mobile support coming soon). 💻 Technologies Used: • Next.js: For server-side rendering and optimized build performance. • Three.js: To create 3D graphics and animations. • React Three Fiber: For building declarative 3D scenes with React. • React Drei: For useful helpers and abstractions in React Three Fiber. 🌟 Future Plans: • Implementing multiplayer functionality to compete with friends in real time. • Introducing a leaderboard system to track and display high scores. • Adding mobile support. Check it out and let me know what you think! Your feedback is invaluable as I continue to refine and enhance the game. 🔗 https://lnkd.in/e3BshjFH #NextJS #ThreeJS #WebDevelopment #3DTetris #GameDevelopment #PersonalProject #JavaScript #Coding #WebDesign #Beta #MultiplayerComingSoon #DesktopOnly
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Game Prototype_04 I'm thrilled to share a sneak peek of my latest hybrid-casual game prototype: Hexa Sort! After 18 hours of intense development, I'm excited to present this gameplay video. 🧩 Gameplay Highlights: Objective: Sort hexagonal pieces into the correct order to complete the puzzle and earn points. Mechanics: Pieces are shuffled, and you must strategically place them in the right sequence. This project has been a fantastic opportunity to experiment with hybrid casual puzzle mechanics and dynamic gameplay design. I'm eager to hear your thoughts and feedback on this prototype. Check out the video below and let me know what you think! Key Skills: Hybrid Casual Mechanic, Puzzle Design, Object Pooling, Game Manager, Sound Manager #GameDevelopment #Prototype #HexaSort #GamingCommunity #FeedbackWelcome
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