🌟 Meet Laura Santos: Illuvium Core Contributor 🌟
We're excited to introduce Laura Santos Gabriel from our VFX team. Here's a glimpse into her experiences and thoughts:
1⃣How did you first get involved with Illuvium?
"Illuvium was my first job, just after finishing my specialised VFX studies. So I couldn't have had a better start! I started at Illuvium doing mostly environment, plants... and nowadays I surprise myself doing interactive effects with the character and much more advanced behaviours."
2⃣Can you describe a moment that was particularly rewarding for you at Illuvium?
"When I was working on the stun and capture effect of the morphopods. I like challenging effects that go a bit outside of the artistic and into more technical behaviour. That particular effect was a challenge, and when it was implemented in the game, I was very proud of the result."
3⃣What's one thing about game development that might surprise people outside the industry?
"Whenever I talk about video game development with someone outside the industry, they are always amazed at the amount of time and people it takes to make a game like Illuvium. Video game development is often much more complex than it appears from the outside.
The number of departments there is often surprising. For example, with my work, everyone assumes I'm involved in everything because I'm an artist, modelling, texturing, concept... and it seems like it's hard to understand that I only do VFX; the rest is done by other wonderful artists."
4⃣Favourite Illuvial and why?
"Umbre, apart from the design, which I think is spectacular and that mystical appearance it has, I love playing with rogue illuvials. And more than once, thanks to him and some good Augments, he has saved me from a complicated game."
5⃣If you could have a superpower to help you with your job, what would it be?
"Controlling time! I would love to be able to stop time so I could keep learning new things. I think that being in constant contact with developments is crucial and having unlimited time to expand my knowledge would help me to make better and better effects!"
#illuvium #meettheteam #web3gaming #VFXartist
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