From the course: Gamification of Learning
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Rewards and achievements
From the course: Gamification of Learning
Rewards and achievements
One decision designers of gamefication have to consider is the earning of rewards by players, and when to recognize player achievements. Achievements and rewards contribute to the engagement and motivation of learners. Understanding how reward structures work and how to integrate these structures into gamefication efforts is important. Rewards and achievements have a role to play as an integral part of gamification. However, it's important to not let rewards and achievements become the sole focus of the gamification effort. One common question is, should the learner be rewarded for completing an activity? Or should the learner be rewarded for how well they've completed an activity? A completion achievement is awarded to a learner for simply completing a task. It doesn't measure the quality of the completion or how well it was completed. It only measures whether or not the learner completed the task. It may or may not require skill to earn the completion achievement. For example…
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Contents
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Goals, rules, and objectives4m 28s
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Conflict, competition, and cooperation3m 53s
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Types of feedback4m 2s
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Rewards and achievements3m 51s
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Points, badges, and leaderboards4m 11s
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Levels4m 27s
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Storytelling3m 17s
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Failure and replayability4m 19s
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Scoring2m 46s
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