From the course: Blender 2.91 Essential Training
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Common modeling tools - Blender Tutorial
From the course: Blender 2.91 Essential Training
Common modeling tools
- [Instructor] Now that we have this fishbowl, let's go ahead and fill that bottom and solidify it. The first thing I want to do is to click on this fishbowl and let's rotate down and look at the bottom. Here is our little hole. You can get a better view of it. And one thing I can do to help me model is to switch into local view. So click on View, go to Local View, and go to Toggle Local View. Now, what this is doing is just temporarily showing only the objects you have selected and hiding the rest. It won't affect your collections nor will it affect the way things render. It's just so you can have a cleaner place to look at your objects while working in the viewport. So with the local view on, let's go to edit mode and let's go ahead and frame up this hole right here. I'm going to click on two vertices. It doesn't matter if you have edge mode, although face mode will be a little hard to use. So make sure you're at…
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Contents
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Overview of modeling and sculpting1m 25s
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Create your first sculpture3m 56s
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Common sculpting tools and settings5m 24s
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Deep dive: Dynamic topology3m 31s
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Optimizing your model for animation5m 2s
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Edit Mode6m 47s
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Common modeling tools7m 59s
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Challenge: Create an aquarium rock29s
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Solution: Create an aquarium rock4m 43s
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